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<blockquote data-quote="kigmatzomat" data-source="post: 9052415" data-attributes="member: 9254"><p>Agreed. And I know why they did what they did (5ft cube is standard size, yadda yadda) but they didn't have the dirt go back in the hole on its own after 1 minute or require concentration for a minute to make it permanent (imperfect but makes it 10x slower), they let the animated water get more than 30ft from the source, etc, etc.</p><p></p><p>People downplay mold earth in combat, except it's really good there too. It gives between half and full cover for 2+ characters with a single action and no concentration. It can tunnel under various Wall spells. You can bury items 5ft deep mid-combat. You can make a non-resisting creature (i.e. charmed/stunned) into a Restrained or maybe Incapacitated creature by burying them 5ft deep in dirt.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 9052415, member: 9254"] Agreed. And I know why they did what they did (5ft cube is standard size, yadda yadda) but they didn't have the dirt go back in the hole on its own after 1 minute or require concentration for a minute to make it permanent (imperfect but makes it 10x slower), they let the animated water get more than 30ft from the source, etc, etc. People downplay mold earth in combat, except it's really good there too. It gives between half and full cover for 2+ characters with a single action and no concentration. It can tunnel under various Wall spells. You can bury items 5ft deep mid-combat. You can make a non-resisting creature (i.e. charmed/stunned) into a Restrained or maybe Incapacitated creature by burying them 5ft deep in dirt. [/QUOTE]
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