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<blockquote data-quote="Wilphe" data-source="post: 1431255" data-attributes="member: 8221"><p>Sychella</p><p></p><p>Female Half-Drow</p><p></p><p>Rogue 2 / Ranger 1</p><p></p><p>STR 14 (+2)</p><p>DEX 14 (+2)</p><p>CON 14 (+2)</p><p>INT 16 (+3)</p><p>WIS 10 (0)</p><p>CHA 10 (0)</p><p></p><p>Initative: +2 (Dex)</p><p></p><p>AL: TN</p><p></p><p>Hit Points: 6 + 1d6 + 1d8 + 6 = 26</p><p>Speed: 30ft</p><p></p><p>AC: 15 = 10 + 2 (Dex) +3 (Armour)</p><p>Touch: 12</p><p>Flatfooted 13</p><p></p><p>Base Attack : +2</p><p>Melee: +4</p><p>Ranged: +4</p><p></p><p>Melee:</p><p>+5 MW Bastard Sword (2H) 1d10 +3 19-20/x2 </p><p>+4 Heavy Mace 1d8+2 x2</p><p></p><p>Ranged:</p><p>+5 MW +2 Mighty Composite Longbow 1d8+2 x3</p><p></p><p>Saves:</p><p>F 4</p><p>R 7</p><p>W 2 (+2 v/ Enchantments)</p><p></p><p>Feats:</p><p>Precise Shot</p><p>Iron Will</p><p></p><p>Appraise 6 / 9</p><p>Bluff 5 / 5 *</p><p>Diplomacy 5 +2 Race +2 Bluf +2 SenM/ 11</p><p>Disguise 5 +2 Bluf / 5/7</p><p>Forgery 1 / 4</p><p>Gather Information 5 +2 Race / 7</p><p>Hide 5 / 7</p><p>Intimidate 0 +2 Bluf / 2</p><p>Listen 2 +1 Race * / 3</p><p>Move Silently 5 / 7</p><p>Ride 3 / 5</p><p>Search 2 +1 Race / 3</p><p>Sense Motive 5* / 5</p><p>Sleight of Hand 1 +2 Bluf / 5</p><p>Spot 2 +1 Race* / 3</p><p>Survival 6* / 6</p><p>Use Magic Device 6 / 6</p><p></p><p>* +2 v Humans</p><p></p><p>Languages:</p><p>Common, Elven, Undercommon</p><p>+ Draconic, Dwarven, Orc</p><p></p><p>Racial Features:</p><p>Dow Blood</p><p>Darkvision 60 feet</p><p>Immunity - Sleep et al</p><p></p><p>Class Features:</p><p>Evasion</p><p>Sneak Attack 1d6</p><p>Trapfinding</p><p>Wild Empathy</p><p>Favoured Enemy - Humans</p><p>Track</p><p></p><p>Equipment:</p><p></p><p>MW Bastard Sword </p><p>MW Studded Leather</p><p>MW Composite Longbow (Mighty+2)</p><p>Mace, heavy</p><p></p><p>Wand of Cure Light Wounds</p><p></p><p>Potions:</p><p>Hide from Undead</p><p>Sanctuary</p><p>Pass without trace x4 </p><p>Protection from Evil x2</p><p></p><p>Backpack containing:</p><p>Bedroll</p><p>Blanket</p><p>Fish hooks & Line</p><p>Flint and Tinder</p><p>Water flask</p><p>Mirror</p><p>10 days rations</p><p>Merchant's Scale</p><p>Paper</p><p>Sealing Wax + Ring</p><p>Whetstone</p><p></p><p>400 in cash and gems</p><p></p><p></p><p>Background:</p><p></p><p>It was perhaps inevitable that special materials and some allies would have to be found if the surface could ever be taken back. Whether the price was maybe a little too high is perhaps another matter, beggars however cannot be choosers. What began as a commercial arrangement between Tumil and a drow house rather more devoted to trade than the norm became a political arrangement when Sychella's mother married into the family.</p><p>Speculation amongst the drow as to exactly what crimes her father had done to deserve this which did not warrant death remains rife to this day. Her maternal great grandmother, Matron Mother of House Kemir will not discuss the matter and particuarly vicious rumours circulate that it was a love match.</p><p></p><p>Regardless, Sychella was accompaning trade caravans from her adolescence, engaging in more or less peaceful commerce with orogs, duergar, kobolds and other denizens of the underdark. Her capabilites as a diplomat aided by her heritage, which can loosly be described as "drow enough to have credibility but human enough not to get killed on sight" - msot of the time. She's also been on the occassion spy run on the surface and used her mercantile cover to carry messages underground between some of the remaining holdout communities</p><p></p><p>Her maternal kinfolk practice a ruthlessly pragmatic version of true neutrality which has rubbed off on her. The desire to inflict suffering for the sake of it gets in the way of profitible trade, but so does a desire to help others without any benefit for yourself. House Kemir do make profitible and reasonable trading partners, but with a reputation for a highly mercenary outlook and a close-knit coherence. They are still sinister however but that said a group of drow who will kill or torture you because you've upset them are preferable to a group who will do so simply because it amuses them.</p><p></p><p>This is probably why she hangs around with Gor, who represents something of a nagging conscience to her. She can, in the final analysis be relied upon to do more or less the right thing. Just don't enquire too closely into her methods or be too judgemental if you do and you'll get along fine...</p></blockquote><p></p>
[QUOTE="Wilphe, post: 1431255, member: 8221"] Sychella Female Half-Drow Rogue 2 / Ranger 1 STR 14 (+2) DEX 14 (+2) CON 14 (+2) INT 16 (+3) WIS 10 (0) CHA 10 (0) Initative: +2 (Dex) AL: TN Hit Points: 6 + 1d6 + 1d8 + 6 = 26 Speed: 30ft AC: 15 = 10 + 2 (Dex) +3 (Armour) Touch: 12 Flatfooted 13 Base Attack : +2 Melee: +4 Ranged: +4 Melee: +5 MW Bastard Sword (2H) 1d10 +3 19-20/x2 +4 Heavy Mace 1d8+2 x2 Ranged: +5 MW +2 Mighty Composite Longbow 1d8+2 x3 Saves: F 4 R 7 W 2 (+2 v/ Enchantments) Feats: Precise Shot Iron Will Appraise 6 / 9 Bluff 5 / 5 * Diplomacy 5 +2 Race +2 Bluf +2 SenM/ 11 Disguise 5 +2 Bluf / 5/7 Forgery 1 / 4 Gather Information 5 +2 Race / 7 Hide 5 / 7 Intimidate 0 +2 Bluf / 2 Listen 2 +1 Race * / 3 Move Silently 5 / 7 Ride 3 / 5 Search 2 +1 Race / 3 Sense Motive 5* / 5 Sleight of Hand 1 +2 Bluf / 5 Spot 2 +1 Race* / 3 Survival 6* / 6 Use Magic Device 6 / 6 * +2 v Humans Languages: Common, Elven, Undercommon + Draconic, Dwarven, Orc Racial Features: Dow Blood Darkvision 60 feet Immunity - Sleep et al Class Features: Evasion Sneak Attack 1d6 Trapfinding Wild Empathy Favoured Enemy - Humans Track Equipment: MW Bastard Sword MW Studded Leather MW Composite Longbow (Mighty+2) Mace, heavy Wand of Cure Light Wounds Potions: Hide from Undead Sanctuary Pass without trace x4 Protection from Evil x2 Backpack containing: Bedroll Blanket Fish hooks & Line Flint and Tinder Water flask Mirror 10 days rations Merchant's Scale Paper Sealing Wax + Ring Whetstone 400 in cash and gems Background: It was perhaps inevitable that special materials and some allies would have to be found if the surface could ever be taken back. Whether the price was maybe a little too high is perhaps another matter, beggars however cannot be choosers. What began as a commercial arrangement between Tumil and a drow house rather more devoted to trade than the norm became a political arrangement when Sychella's mother married into the family. Speculation amongst the drow as to exactly what crimes her father had done to deserve this which did not warrant death remains rife to this day. Her maternal great grandmother, Matron Mother of House Kemir will not discuss the matter and particuarly vicious rumours circulate that it was a love match. Regardless, Sychella was accompaning trade caravans from her adolescence, engaging in more or less peaceful commerce with orogs, duergar, kobolds and other denizens of the underdark. Her capabilites as a diplomat aided by her heritage, which can loosly be described as "drow enough to have credibility but human enough not to get killed on sight" - msot of the time. She's also been on the occassion spy run on the surface and used her mercantile cover to carry messages underground between some of the remaining holdout communities Her maternal kinfolk practice a ruthlessly pragmatic version of true neutrality which has rubbed off on her. The desire to inflict suffering for the sake of it gets in the way of profitible trade, but so does a desire to help others without any benefit for yourself. House Kemir do make profitible and reasonable trading partners, but with a reputation for a highly mercenary outlook and a close-knit coherence. They are still sinister however but that said a group of drow who will kill or torture you because you've upset them are preferable to a group who will do so simply because it amuses them. This is probably why she hangs around with Gor, who represents something of a nagging conscience to her. She can, in the final analysis be relied upon to do more or less the right thing. Just don't enquire too closely into her methods or be too judgemental if you do and you'll get along fine... [/QUOTE]
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