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<blockquote data-quote="aco175" data-source="post: 7640021" data-attributes="member: 27385"><p>The great thing about fantasy DnD is that there is always bad guys trying to take over the world and worship all the evil gods that are trying to bring famine and disease to the world. A god of winter is trying to blanket the world in ice- great. As much as the PCs try to stop a plague it continues to spread since people are actively trying to keep it going. </p><p></p><p>As for technology ruining the economy, I find it harder since the players themselves are the ones that are coming up with these modern world uses to overlay on the fantasy. There are a couple ways of dealing with it. The peasants revolt since now there is twice the crops to harvest and they demand more wages. The peasants revolt since robots are taking over their jobs. The politicians create laws against the mass production since the merchant lobbyists are loosing their jobs. The crown puts a stop to it since migrants are flooding the country from neighboring countries where they are starving. </p><p></p><p>I find a single instance from a player in his local keep makes the game fun for the player and it doesn't change much. You can let it go and maybe even tie things in with another campaign later when the PCs find a bottle of beer with the mark from the old campaign. Did this once and it was a bit of nostalgia. You could also let the PCs change the world and the next campaign it just resets back to the basic way things always ran. Kind of like Planet of the Apes where the technology was lost, or maybe the junk movie by L Ron Hubbard with John Travolta.</p></blockquote><p></p>
[QUOTE="aco175, post: 7640021, member: 27385"] The great thing about fantasy DnD is that there is always bad guys trying to take over the world and worship all the evil gods that are trying to bring famine and disease to the world. A god of winter is trying to blanket the world in ice- great. As much as the PCs try to stop a plague it continues to spread since people are actively trying to keep it going. As for technology ruining the economy, I find it harder since the players themselves are the ones that are coming up with these modern world uses to overlay on the fantasy. There are a couple ways of dealing with it. The peasants revolt since now there is twice the crops to harvest and they demand more wages. The peasants revolt since robots are taking over their jobs. The politicians create laws against the mass production since the merchant lobbyists are loosing their jobs. The crown puts a stop to it since migrants are flooding the country from neighboring countries where they are starving. I find a single instance from a player in his local keep makes the game fun for the player and it doesn't change much. You can let it go and maybe even tie things in with another campaign later when the PCs find a bottle of beer with the mark from the old campaign. Did this once and it was a bit of nostalgia. You could also let the PCs change the world and the next campaign it just resets back to the basic way things always ran. Kind of like Planet of the Apes where the technology was lost, or maybe the junk movie by L Ron Hubbard with John Travolta. [/QUOTE]
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