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<blockquote data-quote="Hitokiri" data-source="post: 1879232" data-attributes="member: 26469"><p><strong>The Fallen (so far)</strong></p><p></p><p>Note that my PCs are all seasoned players, I just tend to roll in hot streaks and am a fiend when it comes to enemy tactics. To date, they have explored all of section A except the northwest corner, made a short and fatal trip into section E, and have cleared out about half of section B. The rules to my game are simple, all attack and dmg rolls are done in the open (by both players and GM, thus preventing not only player cheating but also GM fudging to reduce player casualties) and PC death results in a player rolling up a new PC from scratch, starting 1 level lower than the lowest party member (to be altered in extreme cases by GM fiat to prevent horrendously disparancy between PCs in level). WARNING, SPOILERS ARE INCLUDED IN DEATH DESCRIPTIONS. The fallen are as follows</p><p></p><p><strong>Derick Proudfoot</strong> (sorcerer/2)- Ambushed by darkmantles in A91</p><p><strong>Rufus Stouttower</strong> (cleric/2) - Ambushed by Darkmantles in room A91</p><p><strong>Reynold Burton</strong> (fighter/2) - Ambushed by Darkmantles in room A91</p><p>(They were all lvl 2 at the time, and not a single one was watching the ceiling, despite having been ambushed several times prior. Still took another dozen rooms until they decided to have someone keep a watch above them.)</p><p><strong>Delf Knottedoak</strong> (Rogue/3) - Walked through portal in room A110 (which promptly closed on him)</p><p><strong>Delph Knottedoak</strong> (Rogue/2) - (PC insisted it was the same character sans exp.) Fireballed outside of A83 (iirc)</p><p><strong>Theldax</strong> (sorcerer/2) - Fireballed outside of A83</p><p><strong>Zacharius</strong> (Cleric/1-Rogue/2) - Drained to 0 st by shades in room E25 in random encounter</p><p><strong>Brun Oakenshield</strong> (Fighter/5) - Slain by Barghests in room E45</p><p><strong>Benasbick</strong> (Sorcerer/4) - Slain by Barghests in room E45</p><p><strong>Bruce Broadnotch</strong> (Cleric/4) - Slain by Barghests in room E45</p><p><strong>Krunk</strong> (Monk/4) - Slain by Barghests in room E45</p><p>(It does not help when one of your two tanks (and the paladin to boot) gets charmed in the opening rouunds of the battle and is convinced he has to protects his new friends from the party, forcibly if necessary).</p><p></p><p>No one has been killed in the past several sessions, although there have been several close calls. I expect more will drop once they push past section B and continue onto section C. Current party is:</p><p></p><p>Derrick Farson (Fighter/7)</p><p>Ives St. Sandelwood (Bard/1-Rogue/5)</p><p>Golnack (Paladin/7)</p><p>Ben (Cleric/6)</p><p>Ysmir (Fighter/6)</p><p>Urik (Wizard/5)</p><p> </p><p>My bets are on Ben biting it first, and probably taking down either Golnack or Derrick with him. Anyhow, anyone beat my tally <_< >_></p></blockquote><p></p>
[QUOTE="Hitokiri, post: 1879232, member: 26469"] [b]The Fallen (so far)[/b] Note that my PCs are all seasoned players, I just tend to roll in hot streaks and am a fiend when it comes to enemy tactics. To date, they have explored all of section A except the northwest corner, made a short and fatal trip into section E, and have cleared out about half of section B. The rules to my game are simple, all attack and dmg rolls are done in the open (by both players and GM, thus preventing not only player cheating but also GM fudging to reduce player casualties) and PC death results in a player rolling up a new PC from scratch, starting 1 level lower than the lowest party member (to be altered in extreme cases by GM fiat to prevent horrendously disparancy between PCs in level). WARNING, SPOILERS ARE INCLUDED IN DEATH DESCRIPTIONS. The fallen are as follows [B]Derick Proudfoot[/B] (sorcerer/2)- Ambushed by darkmantles in A91 [B]Rufus Stouttower[/B] (cleric/2) - Ambushed by Darkmantles in room A91 [B]Reynold Burton[/B] (fighter/2) - Ambushed by Darkmantles in room A91 (They were all lvl 2 at the time, and not a single one was watching the ceiling, despite having been ambushed several times prior. Still took another dozen rooms until they decided to have someone keep a watch above them.) [B]Delf Knottedoak[/B] (Rogue/3) - Walked through portal in room A110 (which promptly closed on him) [B]Delph Knottedoak[/B] (Rogue/2) - (PC insisted it was the same character sans exp.) Fireballed outside of A83 (iirc) [B]Theldax[/B] (sorcerer/2) - Fireballed outside of A83 [B]Zacharius[/B] (Cleric/1-Rogue/2) - Drained to 0 st by shades in room E25 in random encounter [B]Brun Oakenshield[/B] (Fighter/5) - Slain by Barghests in room E45 [B]Benasbick[/B] (Sorcerer/4) - Slain by Barghests in room E45 [B]Bruce Broadnotch[/B] (Cleric/4) - Slain by Barghests in room E45 [B]Krunk[/B] (Monk/4) - Slain by Barghests in room E45 (It does not help when one of your two tanks (and the paladin to boot) gets charmed in the opening rouunds of the battle and is convinced he has to protects his new friends from the party, forcibly if necessary). No one has been killed in the past several sessions, although there have been several close calls. I expect more will drop once they push past section B and continue onto section C. Current party is: Derrick Farson (Fighter/7) Ives St. Sandelwood (Bard/1-Rogue/5) Golnack (Paladin/7) Ben (Cleric/6) Ysmir (Fighter/6) Urik (Wizard/5) My bets are on Ben biting it first, and probably taking down either Golnack or Derrick with him. Anyhow, anyone beat my tally <_< >_> [/QUOTE]
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