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Worlds of Design: Modern vs. Medieval Maps
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<blockquote data-quote="Jfdlsjfd" data-source="post: 8788425" data-attributes="member: 42856"><p>One addition I made in my Eberron is a conspicuous absence of maps. House Lyrandar and house Orien have been <s>competing</s> friendly sharing the transportation business between them for centuries. They have the weight and interest to keep those maps a carefully guarded house secret. They have been purposefully offering transportation at a low enough price to key actors (Galifar Kingdom, notably) that the incentive not to rely on them and make a competing cartography effort was inefficient. You want to go from Sharn to Wroat? You have the Lightning Rail, or the Orien Coach, or a Lyrandar air galleon... or you can know that it's vaguely along the road north and ask for direction in each village, good luck with that.</p><p></p><p>This lack of maps tells a story, as well. The alternative is a very exactly mapped world, not unlike ours, given the tech level of Khorvaire.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8788425, member: 42856"] One addition I made in my Eberron is a conspicuous absence of maps. House Lyrandar and house Orien have been [S]competing[/S] friendly sharing the transportation business between them for centuries. They have the weight and interest to keep those maps a carefully guarded house secret. They have been purposefully offering transportation at a low enough price to key actors (Galifar Kingdom, notably) that the incentive not to rely on them and make a competing cartography effort was inefficient. You want to go from Sharn to Wroat? You have the Lightning Rail, or the Orien Coach, or a Lyrandar air galleon... or you can know that it's vaguely along the road north and ask for direction in each village, good luck with that. This lack of maps tells a story, as well. The alternative is a very exactly mapped world, not unlike ours, given the tech level of Khorvaire. [/QUOTE]
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Worlds of Design: Modern vs. Medieval Maps
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