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Worlds of Design: Spelljammer 2.0
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<blockquote data-quote="Older Beholder" data-source="post: 8819433" data-attributes="member: 6813585"><p>I haven’t run Spelljammer yet, (although this book-set really makes me want to) there‘s enough material here for me to run Dark Sun instead so I’m currently planning that, a couple of story arcs worth at least.</p><p></p><p>Personally I don’t need detailed ship to ship combat rules, as some people have pointed out in various threads, this is usually not that interesting to players. I tend to skip to the boarding part where the action starts.</p><p></p><p>I got the alternate covers and honestly the book(s) are a thing of beauty. I think we’ve entered the coffee table book era of D&D where the books feel as much like art objects as they do game manuals and I can’t wait for Planescape next year.</p><p></p><p>I’m already thinking I might have to save up for a case of miniatures when they come out, I went a bit nuts getting Spelljammer minis last weekend.</p></blockquote><p></p>
[QUOTE="Older Beholder, post: 8819433, member: 6813585"] I haven’t run Spelljammer yet, (although this book-set really makes me want to) there‘s enough material here for me to run Dark Sun instead so I’m currently planning that, a couple of story arcs worth at least. Personally I don’t need detailed ship to ship combat rules, as some people have pointed out in various threads, this is usually not that interesting to players. I tend to skip to the boarding part where the action starts. I got the alternate covers and honestly the book(s) are a thing of beauty. I think we’ve entered the coffee table book era of D&D where the books feel as much like art objects as they do game manuals and I can’t wait for Planescape next year. I’m already thinking I might have to save up for a case of miniatures when they come out, I went a bit nuts getting Spelljammer minis last weekend. [/QUOTE]
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Worlds of Design: Spelljammer 2.0
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