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Worlds of Design: The Destination, Not the Journey?
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<blockquote data-quote="Hussar" data-source="post: 8621240" data-attributes="member: 22779"><p>See, that's the thing though. Like I said, we're of an age, so, it's not really an age thing. The notion that older gamers have longer campaigns isn't really all that easy to prove. I've never even heard of these multi-year campaigns outside of EN World. And, Gygax's own game wasn't this multi-year sprawling game either. It's not like it took ten or fifteen years for Mordenkainen and co. to hit name levels. Again, it's right in the 1e DMG that the expected speed of leveling is name level in about a year or so of play. </p><p></p><p>Now, lots of people slowed that down, I'm not denying that at all. But, I don't think it's an age thing at all. It's just a taste thing. And, honestly? I think that WotC just discovered that short campaigns were always the expectation. So few people have a stable enough life to sustain a campaign like that. Certainly not people in their 20's and 30's. </p><p></p><p>But that's the thing. The game was never designed for these sprawling 15 year campaigns. The fact that you had to change the rules in order to achieve that shows that it's not really a thing. Short (as in 1 or 2 year) campaigns were always the expectation and not the exception. I mean, good grief, [USER=29398]@Lanefan[/USER], every single poll for the past twenty years on En World has shown that. Over and over again. There's this huge number of campaigns and then a massive drop off after 2 years or so.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8621240, member: 22779"] See, that's the thing though. Like I said, we're of an age, so, it's not really an age thing. The notion that older gamers have longer campaigns isn't really all that easy to prove. I've never even heard of these multi-year campaigns outside of EN World. And, Gygax's own game wasn't this multi-year sprawling game either. It's not like it took ten or fifteen years for Mordenkainen and co. to hit name levels. Again, it's right in the 1e DMG that the expected speed of leveling is name level in about a year or so of play. Now, lots of people slowed that down, I'm not denying that at all. But, I don't think it's an age thing at all. It's just a taste thing. And, honestly? I think that WotC just discovered that short campaigns were always the expectation. So few people have a stable enough life to sustain a campaign like that. Certainly not people in their 20's and 30's. But that's the thing. The game was never designed for these sprawling 15 year campaigns. The fact that you had to change the rules in order to achieve that shows that it's not really a thing. Short (as in 1 or 2 year) campaigns were always the expectation and not the exception. I mean, good grief, [USER=29398]@Lanefan[/USER], every single poll for the past twenty years on En World has shown that. Over and over again. There's this huge number of campaigns and then a massive drop off after 2 years or so. [/QUOTE]
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Worlds of Design: The Destination, Not the Journey?
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