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Worlds of Design: The Nature of Armies
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<blockquote data-quote="Argyle King" data-source="post: 8744041" data-attributes="member: 58416"><p>I don't get the impression that our tastes are incompatible. Heck, even just being able to have this conversation is nice. </p><p></p><p>In my head, I want the chaos and violence involved in trying to do something like storm a castle; I want the barrage of cannonball blasts splintering wood during a naval battle; I love the classic visual of a fantasy knight lowering his lance toward some monstrosity. To me, that's a better experience.</p><p></p><p>If we're talking armies, that's especially true. </p><p></p><p>In other conversations, I've often used pro wrestling for comparison. I believe it's a good comparison for fantasy. Clearly, there are elements which do not in any way resemble an actual fight. But, when it is done well, it's done in a way which helps me buy-in. If some semblance of reality (even if it's exaggerated) didn't matter, why bother having a ring, a referee, or pinfalls? That's a good question to ask, even when metal chairs, a wrestling demon from hell, maniacal fitness instructors, and a drunk redneck from Texas have been involved. </p><p></p><p>I believe that a similar mindset can apply when trying to figure out how to mix together medieval-ish military strategy and flying fire-breathing lizards.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 8744041, member: 58416"] I don't get the impression that our tastes are incompatible. Heck, even just being able to have this conversation is nice. In my head, I want the chaos and violence involved in trying to do something like storm a castle; I want the barrage of cannonball blasts splintering wood during a naval battle; I love the classic visual of a fantasy knight lowering his lance toward some monstrosity. To me, that's a better experience. If we're talking armies, that's especially true. In other conversations, I've often used pro wrestling for comparison. I believe it's a good comparison for fantasy. Clearly, there are elements which do not in any way resemble an actual fight. But, when it is done well, it's done in a way which helps me buy-in. If some semblance of reality (even if it's exaggerated) didn't matter, why bother having a ring, a referee, or pinfalls? That's a good question to ask, even when metal chairs, a wrestling demon from hell, maniacal fitness instructors, and a drunk redneck from Texas have been involved. I believe that a similar mindset can apply when trying to figure out how to mix together medieval-ish military strategy and flying fire-breathing lizards. [/QUOTE]
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