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Worlds of Design: The Nature of Armies
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<blockquote data-quote="Argyle King" data-source="post: 8744732" data-attributes="member: 58416"><p>That's a good breakdown.</p><p></p><p>I'm not as familiar with the mob rules as I would like to be. (Even in AL, a lot of DMs here don't use them.)</p><p></p><p>Because of that, I'll admit to some of how I envision it in my mind being skewed toward more of how situations went in 3rd Edition or PF.</p><p></p><p>5th does perform better than both of those.</p><p>I think some of my disconnect comes from PC options which are easy to cheese.</p><p></p><p>Edit - There still is some disconnect with damage not meaning injury. But your breakdown of the mob rules makes me want to take another look at how things work. </p><p></p><p>To get back on topic:</p><p></p><p>Also, a lot of things which aren't seen as powerful (like not needing to sleep, not needing to eat, or being able to see in the dark) are pretty good when spread across an army.</p><p></p><p>I think it's important to have an idea of how common "common" is when it comes to magic items and spells. How easy is it to train a group of warlocks?</p></blockquote><p></p>
[QUOTE="Argyle King, post: 8744732, member: 58416"] That's a good breakdown. I'm not as familiar with the mob rules as I would like to be. (Even in AL, a lot of DMs here don't use them.) Because of that, I'll admit to some of how I envision it in my mind being skewed toward more of how situations went in 3rd Edition or PF. 5th does perform better than both of those. I think some of my disconnect comes from PC options which are easy to cheese. Edit - There still is some disconnect with damage not meaning injury. But your breakdown of the mob rules makes me want to take another look at how things work. To get back on topic: Also, a lot of things which aren't seen as powerful (like not needing to sleep, not needing to eat, or being able to see in the dark) are pretty good when spread across an army. I think it's important to have an idea of how common "common" is when it comes to magic items and spells. How easy is it to train a group of warlocks? [/QUOTE]
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