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Worlds of Design: Types of Armies
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<blockquote data-quote="Stormonu" data-source="post: 8772080" data-attributes="member: 52734"><p>Very interesting article, definitely some army organizations I wasn't aware of or had used.</p><p></p><p>Over the years, even back to 1E, I've had players who have had soldiering backgrounds - usually they've just been dismissed from service to earn their own way, though I've had a couple who could be called back to active duty (and were) or had loose interactions with the army. Examples from my homebrew include one character that was a member of the White Rangers (active, but undertaking search & destroy missions away from the main body), a former member of the Knights of the South who'd just completed their 4-year tour, and another who was an officer (noble knight) of the Knights of the South (with a small force of their own stationed to protect a hometown village). </p><p></p><p>In my recent Saltmarsh campaign, I've had a player who had left the Keoland army due to PTSD, and a follow-up character sent from the army to find out what happened to the former character.</p><p></p><p>I also realize I've had PCs who were part of various raiding/banditry forces, working on their own causing havoc in enemy lands - akin to Viking raiders.</p><p></p><p>Finally, I've always wanted to run a "<a href="https://www.imdb.com/title/tt0080120/?ref_=vp_vi_tt_p" target="_blank">Warriors</a>" sort of campaign - characters are members of a large army, whose leadership is assassinated while in enemy territory, and the characters have a long journey, strange adventures and pass-through battles on their way back home.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8772080, member: 52734"] Very interesting article, definitely some army organizations I wasn't aware of or had used. Over the years, even back to 1E, I've had players who have had soldiering backgrounds - usually they've just been dismissed from service to earn their own way, though I've had a couple who could be called back to active duty (and were) or had loose interactions with the army. Examples from my homebrew include one character that was a member of the White Rangers (active, but undertaking search & destroy missions away from the main body), a former member of the Knights of the South who'd just completed their 4-year tour, and another who was an officer (noble knight) of the Knights of the South (with a small force of their own stationed to protect a hometown village). In my recent Saltmarsh campaign, I've had a player who had left the Keoland army due to PTSD, and a follow-up character sent from the army to find out what happened to the former character. I also realize I've had PCs who were part of various raiding/banditry forces, working on their own causing havoc in enemy lands - akin to Viking raiders. Finally, I've always wanted to run a "[URL='https://www.imdb.com/title/tt0080120/?ref_=vp_vi_tt_p']Warriors[/URL]" sort of campaign - characters are members of a large army, whose leadership is assassinated while in enemy territory, and the characters have a long journey, strange adventures and pass-through battles on their way back home. [/QUOTE]
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