Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
[wotbs] adventure 7 (spoilers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Primitive Screwhead" data-source="post: 5964525" data-attributes="member: 20805"><p>I loved running that encounter, altho it did give me a bit of a headache tracking everything.</p><p></p><p>When I ran it, the 4e version had not been published so I built the entire evil party from scratch. I also built Shalosa and Katrina as possible companion characters {DMG2 rules}</p><p></p><p></p><p>Initially the evil party is in full-on attack mode, albiet each faction tended to be slightly separate during combat.</p><p> </p><p>Then, with some meta-gaming intro to make sure they didn't want to take on everyone, I let them know that the evil party is held together on tenuous grounds and social skills might be able to convince Katrina and or the Shahalestians to cease combat or possibly even switch sides.</p><p></p><p>The rules I used are:</p><p>[sblock]</p><p>The Evil Party presents some non-combat options for defeating:</p><p>In combat skill challenges checks are a move action, so technically you can go for an action point and talk this combat into something else entirely. In both cases, this is more than only a skill check… the player has to provide a reasonable argument tailored to the NPC they are addressing.</p><p></p><p>Turning Katrina or Shalosha</p><p> Both these ladies are not sure of the rightness their place and can be convinced to switch sides (turning into companions for the remainder of the encounter). Mechanically, a diplomacy skill challenge with a DC of 36 goes as follows:</p><p> 1 Success; target is marked by you and unable to attack you</p><p> 2 Successes; Loss of conviction, Target weakened</p><p> 3 Successes; Target becomes a companion</p><p> Katrina as companion will be lethally focused on slaying those she double-crossed as she knows her fate if they life to tell of her betrayal. (LE)</p><p> Shalosha as companion will prefer options of capturing or letting escape those she was with (LG).</p><p> Inquisitor Etienne can counter the successes with a Diplomacy or Bluff check of her own, vs DC 31 {needs an 11 or better}</p><p></p><p>Sowing seeds of discontent</p><p> - The key is the ‘Warriors of the Fourth Army’ vision, which shows Ursus battling Shahalestian warriors, and the presence of the monk acolyte. This foreshadows Pilus’ involvement in the in the upcoming battle, but also can be used as a wedge between the Shahalesti warriors {Nahrem, Rhiallis, Shalosha} and the Ragesian {Karedan, Ursus, and Etienne}.. possibly getting them to fight amongst themselves. Either approach of recalling the loss of the Shahalesti fleet ships at the hand of Pilus, or the blunt approach of Ursus battling their own.</p><p> Mechanically, this would be a Social skill challenge with Diplomacy as the primary skill. Again, the DC is 36 {Hard +5 due to being in combat}</p><p> 2 success: No effect</p><p> 3 successes: the two sides start treating each other as enemies for targeting purposes, but no active attacking… just accidental wounding. The DC reduces to 33.</p><p> 4 successes: Split achieved! Shalosha becomes a companion, the others will choose based on location and recent activity on who to attack {the PCs could retreat at this point, or obviously side with one faction… but are still ‘enemies’ mechanically}</p><p></p><p>Again, Etienne can counter the successes with a DC 31 check of her own, {11 or better}</p><p>Katrina will side with the Ragesians, although she could still be turned.</p><p>[/sblock]</p><p></p><p></p><p>The PCs were 17th level at this point, so scale the DC's appropriately if your group is a different level.</p><p></p><p>I can provide {or post} the pdfs of my Evil Party... they are built for a group of 7 players who are pretty well optimized in the healing and striker roles.</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 5964525, member: 20805"] I loved running that encounter, altho it did give me a bit of a headache tracking everything. When I ran it, the 4e version had not been published so I built the entire evil party from scratch. I also built Shalosa and Katrina as possible companion characters {DMG2 rules} Initially the evil party is in full-on attack mode, albiet each faction tended to be slightly separate during combat. Then, with some meta-gaming intro to make sure they didn't want to take on everyone, I let them know that the evil party is held together on tenuous grounds and social skills might be able to convince Katrina and or the Shahalestians to cease combat or possibly even switch sides. The rules I used are: [sblock] The Evil Party presents some non-combat options for defeating: In combat skill challenges checks are a move action, so technically you can go for an action point and talk this combat into something else entirely. In both cases, this is more than only a skill check… the player has to provide a reasonable argument tailored to the NPC they are addressing. Turning Katrina or Shalosha Both these ladies are not sure of the rightness their place and can be convinced to switch sides (turning into companions for the remainder of the encounter). Mechanically, a diplomacy skill challenge with a DC of 36 goes as follows: 1 Success; target is marked by you and unable to attack you 2 Successes; Loss of conviction, Target weakened 3 Successes; Target becomes a companion Katrina as companion will be lethally focused on slaying those she double-crossed as she knows her fate if they life to tell of her betrayal. (LE) Shalosha as companion will prefer options of capturing or letting escape those she was with (LG). Inquisitor Etienne can counter the successes with a Diplomacy or Bluff check of her own, vs DC 31 {needs an 11 or better} Sowing seeds of discontent - The key is the ‘Warriors of the Fourth Army’ vision, which shows Ursus battling Shahalestian warriors, and the presence of the monk acolyte. This foreshadows Pilus’ involvement in the in the upcoming battle, but also can be used as a wedge between the Shahalesti warriors {Nahrem, Rhiallis, Shalosha} and the Ragesian {Karedan, Ursus, and Etienne}.. possibly getting them to fight amongst themselves. Either approach of recalling the loss of the Shahalesti fleet ships at the hand of Pilus, or the blunt approach of Ursus battling their own. Mechanically, this would be a Social skill challenge with Diplomacy as the primary skill. Again, the DC is 36 {Hard +5 due to being in combat} 2 success: No effect 3 successes: the two sides start treating each other as enemies for targeting purposes, but no active attacking… just accidental wounding. The DC reduces to 33. 4 successes: Split achieved! Shalosha becomes a companion, the others will choose based on location and recent activity on who to attack {the PCs could retreat at this point, or obviously side with one faction… but are still ‘enemies’ mechanically} Again, Etienne can counter the successes with a DC 31 check of her own, {11 or better} Katrina will side with the Ragesians, although she could still be turned. [/sblock] The PCs were 17th level at this point, so scale the DC's appropriately if your group is a different level. I can provide {or post} the pdfs of my Evil Party... they are built for a group of 7 players who are pretty well optimized in the healing and striker roles. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
[wotbs] adventure 7 (spoilers)
Top