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WotBS advice needed (SPOILERS galore)
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<blockquote data-quote="trencher7" data-source="post: 7502720" data-attributes="member: 6937439"><p>Alright, session done! [MENTION=6776887]Tormyr[/MENTION]: my Group was just checking their possibilities and one route to go was to ask one of Lyceum´s mages to summon a flying steed, fly to Korstull and try to find a way into the Castle. So I at least just wanted to be prepared for this course of action.</p><p>But as always everything did not go according to plan...</p><p>They failed to get the Lyre of Fabrication from Naizelasa because they did not catch Lowduke alive. The Dragon felt betrayed of her revenge and just let the PCs live because they were able to retrieve the egg.</p><p>The Group then decided to find out about the raging storm. Knowing that the witches in the swamp were responsible for creating the Tidereaver´s tears and knowing that at least one of the witches escaped during the first encounter, they decided to recruit some of Foebane´s men and return to the swamp in order to see whether the remaining witch(es) are responsible for the storm. The preparations took quite some time. Meanwhile the Theater play had premiere and two days later was the performance set to which all the dignitaries have been invited by Giorgio. I as the GM kept track about the passing time and it happened that the group was in the swamp fighting the witch. Katrina was with the group so I made her become uncoscious all of a sudden and when she awoke she told the PCs that something terrible has happened. There was a grave disturbance in the fire plane... I ended the session there.</p><p></p><p>My group suspects that the wayfarer ship might have teleported. My first impuls was to really have the ship teleported and all dignitaries are dead. You see, I love to have the dicisions of the PCs have consequences. For example because they are responsible that the Forest of Inenotdar no longer burns Laurabec Adelsburg left Seaquen in order to prevent Ragesian Scouting Crews to spread the Information that this path would be accessible. But because Adelsburg left Seaquen there were some severe riots among the refugees which resulted in some deaths and a lot of injured refugees. </p><p></p><p>So my question is: shall I have all the dignitaries be killed on the Wayfarer´s ship? Did Crystin have a vision and some of the dignitaries survived by either leaving the ship just on time or by just not attending the play?</p><p></p><p>I think that the Dassen ambassador Numhaupt will have been killed by all means because this will be the entering hook for the PCs into Adventure 4.</p></blockquote><p></p>
[QUOTE="trencher7, post: 7502720, member: 6937439"] Alright, session done! [MENTION=6776887]Tormyr[/MENTION]: my Group was just checking their possibilities and one route to go was to ask one of Lyceum´s mages to summon a flying steed, fly to Korstull and try to find a way into the Castle. So I at least just wanted to be prepared for this course of action. But as always everything did not go according to plan... They failed to get the Lyre of Fabrication from Naizelasa because they did not catch Lowduke alive. The Dragon felt betrayed of her revenge and just let the PCs live because they were able to retrieve the egg. The Group then decided to find out about the raging storm. Knowing that the witches in the swamp were responsible for creating the Tidereaver´s tears and knowing that at least one of the witches escaped during the first encounter, they decided to recruit some of Foebane´s men and return to the swamp in order to see whether the remaining witch(es) are responsible for the storm. The preparations took quite some time. Meanwhile the Theater play had premiere and two days later was the performance set to which all the dignitaries have been invited by Giorgio. I as the GM kept track about the passing time and it happened that the group was in the swamp fighting the witch. Katrina was with the group so I made her become uncoscious all of a sudden and when she awoke she told the PCs that something terrible has happened. There was a grave disturbance in the fire plane... I ended the session there. My group suspects that the wayfarer ship might have teleported. My first impuls was to really have the ship teleported and all dignitaries are dead. You see, I love to have the dicisions of the PCs have consequences. For example because they are responsible that the Forest of Inenotdar no longer burns Laurabec Adelsburg left Seaquen in order to prevent Ragesian Scouting Crews to spread the Information that this path would be accessible. But because Adelsburg left Seaquen there were some severe riots among the refugees which resulted in some deaths and a lot of injured refugees. So my question is: shall I have all the dignitaries be killed on the Wayfarer´s ship? Did Crystin have a vision and some of the dignitaries survived by either leaving the ship just on time or by just not attending the play? I think that the Dassen ambassador Numhaupt will have been killed by all means because this will be the entering hook for the PCs into Adventure 4. [/QUOTE]
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