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WotBS advice needed (SPOILERS galore)
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<blockquote data-quote="trencher7" data-source="post: 7504633" data-attributes="member: 6937439"><p>Change in plans!</p><p>In last night´s whatsapp discussion it came out that my group is convinced that their attendance during the play would not have been necessary. I quote: "We didn´t have any good reason to go there and none of the councilmen was of any interest at that moment..." They also think that Katrina´s vision of something bad happening in the fire plane is connected to the torch and shall, on the metalevel, make them hurry up to find the torch.</p><p>At the moment I think, teach them a lesson!</p><p>One of my players was absent the last session so I could have him attend the play and let the other players play some NPCs from the crowd when Giorgio starts his betrayal. But the ship will be teleported and some of the dignitaries will die.</p><p></p><p>So I have two questions:</p><p></p><p>- What exactly is Giorgio´s escape plan after he teleported to the nearby vessel? Leave the town? Hide somewhere?</p><p>- Whose dead (among he dignitaries) on the Wayfarer´s ship would not interfere with the rest of the campaign. Simeon and Kiernan will have to survive obviously and Kiefer Numhaut will definitely die in the fire because this gives the NPC reason to proceed to adventure 4. </p><p> </p><p> Or do you think I am to harsh on my players?</p></blockquote><p></p>
[QUOTE="trencher7, post: 7504633, member: 6937439"] Change in plans! In last night´s whatsapp discussion it came out that my group is convinced that their attendance during the play would not have been necessary. I quote: "We didn´t have any good reason to go there and none of the councilmen was of any interest at that moment..." They also think that Katrina´s vision of something bad happening in the fire plane is connected to the torch and shall, on the metalevel, make them hurry up to find the torch. At the moment I think, teach them a lesson! One of my players was absent the last session so I could have him attend the play and let the other players play some NPCs from the crowd when Giorgio starts his betrayal. But the ship will be teleported and some of the dignitaries will die. So I have two questions: - What exactly is Giorgio´s escape plan after he teleported to the nearby vessel? Leave the town? Hide somewhere? - Whose dead (among he dignitaries) on the Wayfarer´s ship would not interfere with the rest of the campaign. Simeon and Kiernan will have to survive obviously and Kiefer Numhaut will definitely die in the fire because this gives the NPC reason to proceed to adventure 4. Or do you think I am to harsh on my players? [/QUOTE]
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