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WotBS advice needed (SPOILERS galore)
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<blockquote data-quote="trencher7" data-source="post: 7508545" data-attributes="member: 6937439"><p>It all went (more or less) according to plan.</p><p>The PC who was absent the last session tried to prevent Giorgio from teleporting the ship but the other players just tried to escape from the danger so he stood no chance and the ship teleported breaking in two parts during the process. At the moment all dignitaries are presumed dead. </p><p>The other PCs returned to the city after the failed attempt of sending someone to teleport them. They saw that Seaquen´s fleet was roused but the Elves tried to save all of Seaquen´s sailors that went overboard during the fight. The group went to Lee´s house to find a severely injured Giorgio and a map that led them to Teven´s prison. They went there but the encounters with the Chuul and the Skeletons weakened them so much that they had to flee the fire tomb as soon as they entered it and stumbled across the Ragesian soldiers.</p><p>So I let them rest in a ruin nearby and when they returned I let them see Lee doing some sort of ritual on a nearby island that started lightning strikes from the storm down on the city and wreaking havoc. So they took a boat and rowed through the storm to the island and killed Lee who spoke his last words.</p><p>When they returned to the city next day they just saw that an elven boat was steering towards the city and they suspect (correctly) that the elves now with all dignitaries gone want to take over the city.</p><p>So far so good but what bothered my players is that they find they do not have enough information of what all this is about.</p><p></p><p><u>I Need your help again! They feel that they are only reacting to what is happening.</u></p><p><u>At the end of adventure 3 what information concerning the whole campaign should be available to the PCs?</u></p><p></p><p>- They know of the existance of Trilliths</p><p>- They know that Leska searches the Torch</p><p>- They know where the Torch might be located</p><p>- They know what Simeon and Kiernan told them about the Contents of Kreven´s writings</p><p></p><p>What else should they at this point know about.</p><p>The PCs are going to search Lee´s house again so I could plant some clues there. I think they will with some help of the Elves also return to the prison so that I could also plant some clues there if need be. At the moment I plan to have the Ragesians have left the fire tomb with their goal of destroying the resistance accomplished but of course I could also have them still remaining there if I have to convey some more information.</p><p></p><p>Thanks again in advance.</p><p>I am fully Aware that the next two or three adventures will start by being sent somewhere to accomplish something but I also want to reward my Players with some Information for all the stuff they had to endure in the last sessions. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /></p></blockquote><p></p>
[QUOTE="trencher7, post: 7508545, member: 6937439"] It all went (more or less) according to plan. The PC who was absent the last session tried to prevent Giorgio from teleporting the ship but the other players just tried to escape from the danger so he stood no chance and the ship teleported breaking in two parts during the process. At the moment all dignitaries are presumed dead. The other PCs returned to the city after the failed attempt of sending someone to teleport them. They saw that Seaquen´s fleet was roused but the Elves tried to save all of Seaquen´s sailors that went overboard during the fight. The group went to Lee´s house to find a severely injured Giorgio and a map that led them to Teven´s prison. They went there but the encounters with the Chuul and the Skeletons weakened them so much that they had to flee the fire tomb as soon as they entered it and stumbled across the Ragesian soldiers. So I let them rest in a ruin nearby and when they returned I let them see Lee doing some sort of ritual on a nearby island that started lightning strikes from the storm down on the city and wreaking havoc. So they took a boat and rowed through the storm to the island and killed Lee who spoke his last words. When they returned to the city next day they just saw that an elven boat was steering towards the city and they suspect (correctly) that the elves now with all dignitaries gone want to take over the city. So far so good but what bothered my players is that they find they do not have enough information of what all this is about. [U]I Need your help again! They feel that they are only reacting to what is happening. At the end of adventure 3 what information concerning the whole campaign should be available to the PCs?[/U] - They know of the existance of Trilliths - They know that Leska searches the Torch - They know where the Torch might be located - They know what Simeon and Kiernan told them about the Contents of Kreven´s writings What else should they at this point know about. The PCs are going to search Lee´s house again so I could plant some clues there. I think they will with some help of the Elves also return to the prison so that I could also plant some clues there if need be. At the moment I plan to have the Ragesians have left the fire tomb with their goal of destroying the resistance accomplished but of course I could also have them still remaining there if I have to convey some more information. Thanks again in advance. I am fully Aware that the next two or three adventures will start by being sent somewhere to accomplish something but I also want to reward my Players with some Information for all the stuff they had to endure in the last sessions. :o [/QUOTE]
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