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<blockquote data-quote="Bolares" data-source="post: 8433602" data-attributes="member: 6790082"><p>I get that, and if that's always the intent I can get with that. But let me give you an example (TW rape and slavery), there is a high profile fantasy RPG here in Brazil called Tormenta. In here, this game is at least as big as D&D. In this game Gods are real and clerics follow the gods alignment or lose their power. There is a Minotaur god named Tauron, who is the god of strenght, Tauron's whole deal is rule of the mighty. The stronger rules over the weak but has to protect them. In this setting all minotaurs are male, and have to mate with females of other races to procriate. </p><p></p><p>So, as followers of tauron minotaurs are slavers, and the most common mating partners are females slaves. That's a good hook for a villian race you may think... except that, Tauron was never considered by the designers an Evil god. For most of the game's history Tauron was Lawfull Neutral, and so were his slaver and rapist followers. That's really really bad, and some years back they started receinving push back on this. So how they solved it? they created a storyline were Minotaurs began conquering other nations, and only then became villains.</p><p></p><p>That's horrible to me. They made an excuse for the designers own prejudices in game, and never adressed why they were wrong to make rapists and slavers lawfull neutral. Tormenta was always a cheap game, and a lot of kids first contact with fantasy and RPGs was this game. and for decades that game teached them relativisionist arguments for slavery and rape, and never adressed why that was wrong. The solve was just to give another reason for minotaurs to become villians...</p></blockquote><p></p>
[QUOTE="Bolares, post: 8433602, member: 6790082"] I get that, and if that's always the intent I can get with that. But let me give you an example (TW rape and slavery), there is a high profile fantasy RPG here in Brazil called Tormenta. In here, this game is at least as big as D&D. In this game Gods are real and clerics follow the gods alignment or lose their power. There is a Minotaur god named Tauron, who is the god of strenght, Tauron's whole deal is rule of the mighty. The stronger rules over the weak but has to protect them. In this setting all minotaurs are male, and have to mate with females of other races to procriate. So, as followers of tauron minotaurs are slavers, and the most common mating partners are females slaves. That's a good hook for a villian race you may think... except that, Tauron was never considered by the designers an Evil god. For most of the game's history Tauron was Lawfull Neutral, and so were his slaver and rapist followers. That's really really bad, and some years back they started receinving push back on this. So how they solved it? they created a storyline were Minotaurs began conquering other nations, and only then became villains. That's horrible to me. They made an excuse for the designers own prejudices in game, and never adressed why they were wrong to make rapists and slavers lawfull neutral. Tormenta was always a cheap game, and a lot of kids first contact with fantasy and RPGs was this game. and for decades that game teached them relativisionist arguments for slavery and rape, and never adressed why that was wrong. The solve was just to give another reason for minotaurs to become villians... [/QUOTE]
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