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WotC Names 10 "Adepts" On Their DMs Guild Store
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<blockquote data-quote="Jester David" data-source="post: 7721403" data-attributes="member: 37579"><p>Huh...</p><p>WotC surprising us again. </p><p></p><p>Always cool to see the awesome James Introcaso get some praise and spotlight. He's a cool dude and deserves it.</p><p></p><p>I was initially dissapointed to see Ms. Phoenix and Mr. Rutenberg on the list.</p><p>Nothing personal. Honest! Pretty much solely they haven't written anything for the Guild: writing and acting/playing in a homegame adventure doesn't translate into Guild material. They're an unknown being given a pretty sweet honour. (Crippling envy be a cruel emotion.)</p><p>But I imagine the point of including them is allowing them to advertise and hype the Guild on Maze Arcana, which is probably a good thing. More eyes on the material and such.</p><p></p><p>Reading the actual blurb on the WotC site, this program is meant to address two issues:</p><p><a href="http://dnd.wizards.com/articles/news/guild-adept-program" target="_blank">http://dnd.wizards.com/articles/news/guild-adept-program</a></p><p></p><p></p><p>How... how does this help with that?</p><p>Are they working together? Is there a single product they're collaborating on?</p><p> </p><p>There is the DMsGuild Creator's Facebook group for talking and such, but most of that is just used as an advertising forum. Not a lot of advice and back-and-forth. (Too many creators afraid people will steal their ideas?) </p><p>But, some collaborations are starting, as people make a name and begin to network. As people start chatting and networking. I imagine a few might spin out of GenCon.</p><p>The hurdles of non-publishers figuring out how to split revenues and share profits is probably another big issue. That takes a level of skill and professionalism better suited to DriveThruRPG than the fan publishing of the Guild. (Not to besmirch the awesome people on the Guild. It's just not anyone's full time job.)</p><p></p><p></p><p>Adding *more* stuff to the mix doesn't really help...</p><p>All it does is add a hierarchy to authors. Adepts. Bestsellers. Everyone else. It's arguably another barrier to getting noticed and making those first few sales. </p><p></p><p>Okay, it will add some trusted names to the Guild for newcomers still getting accustomed to online purchases. And it's a good place to start (beyond the bestsellers). Between this and Mercer's content, it should be a good way to ease people into Guild content in a controlled fashion. That's good. </p><p>I want to believe "a rising tide floats all ships" and getting more eyes on the Guild will help everyone's sales. But my initial worry is that by having "premium" authors, people will prioritize their purchases over other creators, hurting sales...</p><p></p><p>(Not really worried about myself. With a few Platinum sellers, I'm probably going to keep generating my small amount of monies each month. But people still trying to make a name might struggle...)</p></blockquote><p></p>
[QUOTE="Jester David, post: 7721403, member: 37579"] Huh... WotC surprising us again. Always cool to see the awesome James Introcaso get some praise and spotlight. He's a cool dude and deserves it. I was initially dissapointed to see Ms. Phoenix and Mr. Rutenberg on the list. Nothing personal. Honest! Pretty much solely they haven't written anything for the Guild: writing and acting/playing in a homegame adventure doesn't translate into Guild material. They're an unknown being given a pretty sweet honour. (Crippling envy be a cruel emotion.) But I imagine the point of including them is allowing them to advertise and hype the Guild on Maze Arcana, which is probably a good thing. More eyes on the material and such. Reading the actual blurb on the WotC site, this program is meant to address two issues: [url]http://dnd.wizards.com/articles/news/guild-adept-program[/url] How... how does this help with that? Are they working together? Is there a single product they're collaborating on? There is the DMsGuild Creator's Facebook group for talking and such, but most of that is just used as an advertising forum. Not a lot of advice and back-and-forth. (Too many creators afraid people will steal their ideas?) But, some collaborations are starting, as people make a name and begin to network. As people start chatting and networking. I imagine a few might spin out of GenCon. The hurdles of non-publishers figuring out how to split revenues and share profits is probably another big issue. That takes a level of skill and professionalism better suited to DriveThruRPG than the fan publishing of the Guild. (Not to besmirch the awesome people on the Guild. It's just not anyone's full time job.) Adding *more* stuff to the mix doesn't really help... All it does is add a hierarchy to authors. Adepts. Bestsellers. Everyone else. It's arguably another barrier to getting noticed and making those first few sales. Okay, it will add some trusted names to the Guild for newcomers still getting accustomed to online purchases. And it's a good place to start (beyond the bestsellers). Between this and Mercer's content, it should be a good way to ease people into Guild content in a controlled fashion. That's good. I want to believe "a rising tide floats all ships" and getting more eyes on the Guild will help everyone's sales. But my initial worry is that by having "premium" authors, people will prioritize their purchases over other creators, hurting sales... (Not really worried about myself. With a few Platinum sellers, I'm probably going to keep generating my small amount of monies each month. But people still trying to make a name might struggle...) [/QUOTE]
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