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WotC puts a stop to online sales of PDFs
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<blockquote data-quote="xechnao" data-source="post: 4745046" data-attributes="member: 58105"><p>Hmm, is it possible that because of the streamlined and balanced crunchy gamist nature of 4e, content has gained more gamist value than "fantasy environment immersion and inspiration" value and so text books could eventually seem less and less appealing than digital pdfs regarding product utility? It seems the game could very well have been made on a card format instead of a book format (except adventures-scenarios) - multiclassing and dualclassing seem the most serious reasons for a game player to be bying whole books. </p><p></p><p>So they could be afraid of some kind of fan base pdf trend developing in expense of buying the text books -and since pdfs may have less material value than text books, they could also have less long lasting appeal (because their value is mostly connected to their gamist utility) which may mean fewer customers in the long run. Add to this trend the fact that pdfs are highly subjecticable to piracy since they have less product value quality to oppose it by being mostly valued by their gamist utility and you may have a receipt for "disaster" regarding the long standing profitability of 4e.</p><p></p><p>This may be a possibility regarding what they are thinking regarding pdfs.</p></blockquote><p></p>
[QUOTE="xechnao, post: 4745046, member: 58105"] Hmm, is it possible that because of the streamlined and balanced crunchy gamist nature of 4e, content has gained more gamist value than "fantasy environment immersion and inspiration" value and so text books could eventually seem less and less appealing than digital pdfs regarding product utility? It seems the game could very well have been made on a card format instead of a book format (except adventures-scenarios) - multiclassing and dualclassing seem the most serious reasons for a game player to be bying whole books. So they could be afraid of some kind of fan base pdf trend developing in expense of buying the text books -and since pdfs may have less material value than text books, they could also have less long lasting appeal (because their value is mostly connected to their gamist utility) which may mean fewer customers in the long run. Add to this trend the fact that pdfs are highly subjecticable to piracy since they have less product value quality to oppose it by being mostly valued by their gamist utility and you may have a receipt for "disaster" regarding the long standing profitability of 4e. This may be a possibility regarding what they are thinking regarding pdfs. [/QUOTE]
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