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<blockquote data-quote="tomBitonti" data-source="post: 4401329" data-attributes="member: 13107"><p>Ok, I'll take the requisite break before replying. </p><p></p><p>I don't think that that is a fair reply. I didn't say how many that I expected. I was not comparing the price of a deck to the price of CCG cards. I was also not conveying disgust. (I do think that this term is inappropriately strong in regards to my question.) However, the fact of my question, that I chose to ask about this total price, shows that I find the price significant, and in context I think that it is reasonable to infer that I do find the price to be high.</p><p></p><p>I am divided on whether having each class be encapsulated as a single deck is an overall plus or a minus. The underfactoring of the power design allows each class to be self contained (that's good -- nice and simple and easy to use), but it seems to bloat the number of powers and make understanding them hard (that's bad). Uncharitably, I wondered if having distinct power decks was a design point when the power lists were created. I also did wonder how the game came to be designed such that the game utilities add up to $80, on top of the $25 - $40 ish price for the players handbook. (I wonder, too, if there are alternatives: How many powers can fit on a single card? Could the decks be split across tiers -- 1-10, 11-20, 21-30?)</p><p></p><p>Ultimately, is $10 a deck too high? I haven't seen the ultimate product, so I can't really make a complete judgement on that.</p><p></p><p>To provide background on myself, to explain my outlook on the game: I am a longtime D&D player. I purchased most of the 3.5E books (both from WoTC and from 3rd parties, and I do mean most of them.) I purchased the 4.0E core books and initial modules (I'm a fiend for modules). But, I am having a hard time wrapping my head around the new game, and don't think that I will continue purchasing the books or online products.</p></blockquote><p></p>
[QUOTE="tomBitonti, post: 4401329, member: 13107"] Ok, I'll take the requisite break before replying. I don't think that that is a fair reply. I didn't say how many that I expected. I was not comparing the price of a deck to the price of CCG cards. I was also not conveying disgust. (I do think that this term is inappropriately strong in regards to my question.) However, the fact of my question, that I chose to ask about this total price, shows that I find the price significant, and in context I think that it is reasonable to infer that I do find the price to be high. I am divided on whether having each class be encapsulated as a single deck is an overall plus or a minus. The underfactoring of the power design allows each class to be self contained (that's good -- nice and simple and easy to use), but it seems to bloat the number of powers and make understanding them hard (that's bad). Uncharitably, I wondered if having distinct power decks was a design point when the power lists were created. I also did wonder how the game came to be designed such that the game utilities add up to $80, on top of the $25 - $40 ish price for the players handbook. (I wonder, too, if there are alternatives: How many powers can fit on a single card? Could the decks be split across tiers -- 1-10, 11-20, 21-30?) Ultimately, is $10 a deck too high? I haven't seen the ultimate product, so I can't really make a complete judgement on that. To provide background on myself, to explain my outlook on the game: I am a longtime D&D player. I purchased most of the 3.5E books (both from WoTC and from 3rd parties, and I do mean most of them.) I purchased the 4.0E core books and initial modules (I'm a fiend for modules). But, I am having a hard time wrapping my head around the new game, and don't think that I will continue purchasing the books or online products. [/QUOTE]
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