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<blockquote data-quote="MrMyth" data-source="post: 5754083" data-attributes="member: 61155"><p>I've always gotten the sense that that point that was <em>trying </em>to be made was more, "Bypass mundane encounters. This doesn't mean you can't <em>have </em>an engaging discussion with gate guards or the like, but if you have a scene <em>without </em>any conflict and with the players not interested in it, its ok to fast-forward through it."</p><p> </p><p>But that point wasn't exactly elegantly expressed and produced a lot of lines that sounded all the worse out of context.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5754083, member: 61155"] I've always gotten the sense that that point that was [I]trying [/I]to be made was more, "Bypass mundane encounters. This doesn't mean you can't [I]have [/I]an engaging discussion with gate guards or the like, but if you have a scene [I]without [/I]any conflict and with the players not interested in it, its ok to fast-forward through it." But that point wasn't exactly elegantly expressed and produced a lot of lines that sounded all the worse out of context. [/QUOTE]
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