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WotC's Chris Perkins Talks About... Everything! Upcoming Storylines, Products, Staffing, Other World
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<blockquote data-quote="hawkeyefan" data-source="post: 7688261" data-attributes="member: 6785785"><p>But what would you be selling them then? It's an odd question.</p><p></p><p>I think you can take a concept that the vast majority of people are not familiar with, even most comic fans, in some cases....and if it had the Marvel logo on it, a good chunk of the audience will give it a try based solely on that. </p><p></p><p>That's because the brand is established. People have come to expect a certain level of quality from Marvel movies and shows, so they're more willing to try something they don't know because they see it's a Marvel production. </p><p></p><p>D&D is different in that it is a game, not a shared universe in and of itself. But there are several shared universes at their disposal, so it's not impossible for them to use all of that material to establish their core brand. I think that might be a big part of what they're doing right now.</p><p></p><p></p><p></p><p>I don't know about that. I know that within the D&D fanbase, Drizzt can be pretty divisive, but I would imagine his 30 novels have reached far more people than the 10 or so Dragonlance books by Weiss and Hickman. Far more. </p><p></p><p>And I think that there are elements to his story that when handled properly can be pretty compelling and meaningful to modern audiences. Whereas the Dragonlance books are all pretty much just adventure stories with little more to them. Which isn't necessarily a bad thing...but I think Dragonlance would just seem too much like LOTR/Hobbit to most audiences. </p><p></p><p>As much as I love the early books....Chronicles and Legends...they don't entirely hold up well. Legends more than Chronicles, I'd say, but you can't have Legends without Chronicles coming first.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7688261, member: 6785785"] But what would you be selling them then? It's an odd question. I think you can take a concept that the vast majority of people are not familiar with, even most comic fans, in some cases....and if it had the Marvel logo on it, a good chunk of the audience will give it a try based solely on that. That's because the brand is established. People have come to expect a certain level of quality from Marvel movies and shows, so they're more willing to try something they don't know because they see it's a Marvel production. D&D is different in that it is a game, not a shared universe in and of itself. But there are several shared universes at their disposal, so it's not impossible for them to use all of that material to establish their core brand. I think that might be a big part of what they're doing right now. I don't know about that. I know that within the D&D fanbase, Drizzt can be pretty divisive, but I would imagine his 30 novels have reached far more people than the 10 or so Dragonlance books by Weiss and Hickman. Far more. And I think that there are elements to his story that when handled properly can be pretty compelling and meaningful to modern audiences. Whereas the Dragonlance books are all pretty much just adventure stories with little more to them. Which isn't necessarily a bad thing...but I think Dragonlance would just seem too much like LOTR/Hobbit to most audiences. As much as I love the early books....Chronicles and Legends...they don't entirely hold up well. Legends more than Chronicles, I'd say, but you can't have Legends without Chronicles coming first. [/QUOTE]
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WotC's Chris Perkins Talks About... Everything! Upcoming Storylines, Products, Staffing, Other World
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