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Would a typical D&D town allow adventurers to walk around?
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<blockquote data-quote="ephemeron" data-source="post: 6363829" data-attributes="member: 21477"><p>This is an area where I like to take inspiration from Westerns (or samurai movies, if you prefer <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />). </p><p></p><p>When somebody who is dangerous, and famous for being dangerous, comes to town, some of the locals will hide, some will try to ingratiate themselves, and maybe a reckless individual or two will try to test themselves against the legend. And the local authorities might fall into any of these categories.</p><p></p><p>Things will be different in real cities, not least because those will have other people with levels in character classes, but adventurers in my games tend to spend most of their time on the fringes of civilization and beyond.</p></blockquote><p></p>
[QUOTE="ephemeron, post: 6363829, member: 21477"] This is an area where I like to take inspiration from Westerns (or samurai movies, if you prefer :)). When somebody who is dangerous, and famous for being dangerous, comes to town, some of the locals will hide, some will try to ingratiate themselves, and maybe a reckless individual or two will try to test themselves against the legend. And the local authorities might fall into any of these categories. Things will be different in real cities, not least because those will have other people with levels in character classes, but adventurers in my games tend to spend most of their time on the fringes of civilization and beyond. [/QUOTE]
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Would a typical D&D town allow adventurers to walk around?
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