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<blockquote data-quote="pemerton" data-source="post: 7464286" data-attributes="member: 42582"><p>Succeeding at a check is something that takes place sitting around the table, in the real world, where a die was rolled, some number added to it, and the result compared to a difficulty. None of that happens in the fiction.</p><p></p><p>In the real world, following the game mechanics as described in the PHB2, it goes more-or-less like this: Y's player rolls a Perception check, and X's player rolls (or has already rolled) a Stealth check. The roll for Y beats the roll for X, and so Y's player succeeds on the opposed check. Hence X is no longer hidden from Y. Hence X is no longer invisible to Y. Hence Y can see X with normal vision, and does so.</p><p></p><p>In the fiction, it might unfold along the following lines: Y peers intently at the place where s/he believes X to be. Whether by dint of visual acuity, or perhaps because X does something to give him-/herself away (s/he coughs, or moves, or inadvertently breaks cover), or perhaps because an animal notices X and Y notices that animal - the mechanics don't tell us which of these, or some other possibility, happened - Y finally spots X despite X's attempt to remain concealed.</p><p></p><p>I think both the process of resolution, and the fiction that it implies, are pretty straightforward most of the time. (In my posts I've called out some trickier cases, like using dust or flour to defeat an Invisibility spell, or talking to an ally to help them shrug off ensorcellment by a warlock, but you have not engaged with those.) I think it is quite a bit clearer than 5e rules for hiding, which seem to generate endless dispute and uncertainty.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7464286, member: 42582"] Succeeding at a check is something that takes place sitting around the table, in the real world, where a die was rolled, some number added to it, and the result compared to a difficulty. None of that happens in the fiction. In the real world, following the game mechanics as described in the PHB2, it goes more-or-less like this: Y's player rolls a Perception check, and X's player rolls (or has already rolled) a Stealth check. The roll for Y beats the roll for X, and so Y's player succeeds on the opposed check. Hence X is no longer hidden from Y. Hence X is no longer invisible to Y. Hence Y can see X with normal vision, and does so. In the fiction, it might unfold along the following lines: Y peers intently at the place where s/he believes X to be. Whether by dint of visual acuity, or perhaps because X does something to give him-/herself away (s/he coughs, or moves, or inadvertently breaks cover), or perhaps because an animal notices X and Y notices that animal - the mechanics don't tell us which of these, or some other possibility, happened - Y finally spots X despite X's attempt to remain concealed. I think both the process of resolution, and the fiction that it implies, are pretty straightforward most of the time. (In my posts I've called out some trickier cases, like using dust or flour to defeat an Invisibility spell, or talking to an ally to help them shrug off ensorcellment by a warlock, but you have not engaged with those.) I think it is quite a bit clearer than 5e rules for hiding, which seem to generate endless dispute and uncertainty. [/QUOTE]
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