Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Would you do a skill check? If so, what kind? [Slight LMOP Spoiler]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ArwensDaughter" data-source="post: 7087720" data-attributes="member: 6804968"><p>Thanks for all the responses! This has been a helpful discussion for me.</p><p></p><p>Both my son and I had missed that mage hand doesn't permit attacks and has a 10 pound limit. (We didn't stop to look up the spell). But we all had so much fun with his creativity in this regard, I think I'd like to find a way to allow him to use Mage Hand this way some of the time, but I want to also keep in mind this wise advice:</p><p></p><p></p><p></p><p>So, are there restrictions/mechanics/limitations any of you would suggest, to keep the cool factor of this approach without abusing it?</p><p></p><p>The night in question I think I let him use his proficiency bonus but not a strength, dex, or int bonus.</p><p></p><p>Some possibilities I've pondered since:</p><p> Some sort of check to see if the hand manages to keep hold of the "weapon" after the attack</p><p> only allowing "improvised weapons" (like the femur) to be used this way</p><p> ruling that on a hit the Mage Hand drops the "weapon" (figuring greater than 10 pounds of force is involved)</p><p> making the attack at disadvantage OR</p><p> allowing only proficiency bonus (as last time) OR only Int (or Arcana) bonus but not proficiency OR no bonuses at all</p></blockquote><p></p>
[QUOTE="ArwensDaughter, post: 7087720, member: 6804968"] Thanks for all the responses! This has been a helpful discussion for me. Both my son and I had missed that mage hand doesn't permit attacks and has a 10 pound limit. (We didn't stop to look up the spell). But we all had so much fun with his creativity in this regard, I think I'd like to find a way to allow him to use Mage Hand this way some of the time, but I want to also keep in mind this wise advice: So, are there restrictions/mechanics/limitations any of you would suggest, to keep the cool factor of this approach without abusing it? The night in question I think I let him use his proficiency bonus but not a strength, dex, or int bonus. Some possibilities I've pondered since: Some sort of check to see if the hand manages to keep hold of the "weapon" after the attack only allowing "improvised weapons" (like the femur) to be used this way ruling that on a hit the Mage Hand drops the "weapon" (figuring greater than 10 pounds of force is involved) making the attack at disadvantage OR allowing only proficiency bonus (as last time) OR only Int (or Arcana) bonus but not proficiency OR no bonuses at all [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Would you do a skill check? If so, what kind? [Slight LMOP Spoiler]
Top