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<blockquote data-quote="tomBitonti" data-source="post: 6075293" data-attributes="member: 13107"><p>Hi,</p><p></p><p>WoW will give you some months of play. Unfortunately, if you like to explore, a lot of the "large world" feel has been destroyed by recent simplifications. Guild Wars 2 and Rift both have extensive quest lines which can keep you busy each for a few months, and the same for Star Wars the Old Republic. Both GW2 and SWTOR have a strong single player feel, although, GW2 (and Rift) have good public grouping mechanics. I was personally bored by SWTOR (only reached about 35'th level) but found GW2 engaging -- until I reached max level. GW2 end game is lacking, unless you like PVP, and the instances have very painful, brutal, unfun mechanics. I found Diablo III to be terribly disappointing. The environment and graphics and game play mechanics are superb, but the world design is a complete failure, as are the ability design and itemization / loot.</p><p></p><p>TomB</p></blockquote><p></p>
[QUOTE="tomBitonti, post: 6075293, member: 13107"] Hi, WoW will give you some months of play. Unfortunately, if you like to explore, a lot of the "large world" feel has been destroyed by recent simplifications. Guild Wars 2 and Rift both have extensive quest lines which can keep you busy each for a few months, and the same for Star Wars the Old Republic. Both GW2 and SWTOR have a strong single player feel, although, GW2 (and Rift) have good public grouping mechanics. I was personally bored by SWTOR (only reached about 35'th level) but found GW2 engaging -- until I reached max level. GW2 end game is lacking, unless you like PVP, and the instances have very painful, brutal, unfun mechanics. I found Diablo III to be terribly disappointing. The environment and graphics and game play mechanics are superb, but the world design is a complete failure, as are the ability design and itemization / loot. TomB [/QUOTE]
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