Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Wrath of the Righteous
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elewan" data-source="post: 6172572" data-attributes="member: 6689445"><p>[section]<a href="http://smg.photobucket.com/user/TuringComplete/media/Hannah.jpg.html" target="_blank">[align=left]http://img.photobucket.com/albums/v203/TuringComplete/th_HannahAvatar.jpg[/align]</a></p><p><span style="font-size: 12px"><strong>Hannah, Female Elf Wizard 1</strong></span><p style="margin-left: 60px"></p> <p style="margin-left: 60px"><span style="color: #ff3300">Hold up. I think I see something that may have fallen from the surface</span>. Hannah takes out her scale. <span style="color: #ff3300">Let's see if this works!</span> Hannah activates the scale of cloudwalking and levitates up to see what the strap is attached to.</p> <p style="margin-left: 60px"></p><p>[/section][sblock=Character Sheet]<strong>Hananyelthia Mitholthir</strong></p><p>Female Elf Wizard 1</p><p>CG Medium Humanoid (elf)</p><p><strong>Init </strong>+9; <strong>Senses </strong>low-light vision; Perception +5</p><p>--------------------</p><p><strong>Defense</strong></p><p>--------------------</p><p><strong>AC </strong>13, touch 13, flat-footed 10 (+3 Dex)</p><p><strong>hp </strong>7 (1d6+1)</p><p><strong>Fort </strong>+0, <strong>Ref </strong>+3, <strong>Will </strong>+2; +2 vs. enchantments</p><p><strong>Immune </strong>magic sleep; <strong>Resist </strong>elven immunities</p><p>--------------------</p><p><strong>Offense</strong></p><p>--------------------</p><p><strong>Speed </strong>30 ft.</p><p><strong>Melee </strong>Rapier -2 (1d6-2/18-20/x2)</p><p><strong>Ranged </strong>Longbow +3 (1d8-2/x3)</p><p><strong>Wizard Spells Prepared </strong>(CL 1):</p><p>1 (3/day) <em>Burning Hands (DC 17), Burning Hands (x2) (DC 17), Gravity Bow</em></p><p>0 (at will) <em>Detect Magic, Light</em></p><p>--------------------</p><p><strong>Statistics</strong></p><p>--------------------</p><p><strong>Str </strong>7, <strong>Dex </strong>16, <strong>Con </strong>10, <strong>Int </strong>20, <strong>Wis </strong>10, <strong>Cha </strong>10</p><p><strong>Base Atk </strong>+0; <strong>CMB </strong>-2; <strong>CMD </strong>11</p><p><strong>Feats </strong>Scribe Scroll, Spell Focus (Evocation)</p><p><strong>Traits </strong>Magical Lineage (Fireball), Reactionary, Riftwarden Orphan</p><p><strong>Skills </strong>Knowledge (arcana) +9, Knowledge (engineering) +9, Knowledge (history) +9, Knowledge (planes) +9, Linguistics +9, Perception +5, Sense Motive +2, Spellcraft +9 (+11 to determine the properties of a magic item);<strong> Racial Modifiers </strong>+2 Perception</p><p><strong>Languages </strong>Celestial, Common, Draconic, Elven, Gnome, Goblin, Orc, Sylvan</p><p><strong>SQ </strong>+4 bonus on initiative checks, arcane bonds (arcane familiar, scorpion, greensting), elven magic, empathic link with familiar, intense spells +1, opposition schools (divination, enchantment), share spells with familiar, specialized schools (admixture), versatile evocation (8/day)</p><p><strong>Other Gear </strong>Longbow, Rapier, Scale of Cloudwalking, Pathfinder's kit, 43 GP</p><p>--------------------</p><p><strong>TRACKED RESOURCES</strong></p><p>--------------------</p><p>Levitate (At will) - 0/0</p><p>Versatile Evocation (8/day) (Su) - 0/8</p><p>--------------------</p><p><strong>Special Abilities</strong></p><p>--------------------</p><p><strong>+4 bonus on initiative checks</strong> You gain the Alertness feat while your familiar is within arm's reach.</p><p><strong>Admixture</strong> Associated School: Evocation</p><p><strong>Divination</strong> You must spend 2 slots to cast spells from the Divination school.</p><p><strong>Elven Immunities</strong> +2 save bonus vs Enchantments.</p><p><strong>Elven Immunities - Sleep</strong> You are immune to magic sleep effects.</p><p><strong>Elven Magic</strong> +2 to spellcraft checks to determine the properties of a magic item.</p><p><strong>Empathic Link with Familiar (Su)</strong> You have an empathic link with your Arcane Familiar.</p><p><strong>Enchantment</strong> You must spend 2 slots to cast spells from the Enchantment school.</p><p><strong>Intense Spells +1 (Su)</strong> Evocation spells deal listed extra damage.</p><p><strong>Low-Light Vision</strong> See twice as far as a human in low light, distinguishing color and detail.</p><p><strong>Magical Lineage (Fireball)</strong> A chosen spell counts as 1 level lower when metamagic feats are applied to it.</p><p><strong>Share Spells with Familiar</strong> Can cast spells with a target of "You" on the familiar with a range of touch.</p><p><strong>Spell Focus (Evocation)</strong> Spells from one school of magic have +1 to their save DC.</p><p><strong>Versatile Evocation (8/day) (Su)</strong> Change the damage type and descriptor of a spell from acid, electricity, fire, or water to any other of those types.</p><p></p><p></p><p>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at <a href="http://www.wolflair.com" target="_blank">http://www.wolflair.com</a></p><p>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.[/sblock]</p></blockquote><p></p>
[QUOTE="Elewan, post: 6172572, member: 6689445"] [section][URL="http://smg.photobucket.com/user/TuringComplete/media/Hannah.jpg.html"][align=left]http://img.photobucket.com/albums/v203/TuringComplete/th_HannahAvatar.jpg[/align][/URL] [SIZE=3][B]Hannah, Female Elf Wizard 1[/B][/SIZE][INDENT=3] [COLOR=#ff3300]Hold up. I think I see something that may have fallen from the surface[/COLOR]. Hannah takes out her scale. [COLOR=#ff3300]Let's see if this works![/COLOR] Hannah activates the scale of cloudwalking and levitates up to see what the strap is attached to. [/INDENT] [/section][sblock=Character Sheet][B]Hananyelthia Mitholthir[/B] Female Elf Wizard 1 CG Medium Humanoid (elf) [B]Init [/B]+9; [B]Senses [/B]low-light vision; Perception +5 -------------------- [B]Defense[/B] -------------------- [B]AC [/B]13, touch 13, flat-footed 10 (+3 Dex) [B]hp [/B]7 (1d6+1) [B]Fort [/B]+0, [B]Ref [/B]+3, [B]Will [/B]+2; +2 vs. enchantments [B]Immune [/B]magic sleep; [B]Resist [/B]elven immunities -------------------- [B]Offense[/B] -------------------- [B]Speed [/B]30 ft. [B]Melee [/B]Rapier -2 (1d6-2/18-20/x2) [B]Ranged [/B]Longbow +3 (1d8-2/x3) [B]Wizard Spells Prepared [/B](CL 1): 1 (3/day) [I]Burning Hands (DC 17), Burning Hands (x2) (DC 17), Gravity Bow[/I] 0 (at will) [I]Detect Magic, Light[/I] -------------------- [B]Statistics[/B] -------------------- [B]Str [/B]7, [B]Dex [/B]16, [B]Con [/B]10, [B]Int [/B]20, [B]Wis [/B]10, [B]Cha [/B]10 [B]Base Atk [/B]+0; [B]CMB [/B]-2; [B]CMD [/B]11 [B]Feats [/B]Scribe Scroll, Spell Focus (Evocation) [B]Traits [/B]Magical Lineage (Fireball), Reactionary, Riftwarden Orphan [B]Skills [/B]Knowledge (arcana) +9, Knowledge (engineering) +9, Knowledge (history) +9, Knowledge (planes) +9, Linguistics +9, Perception +5, Sense Motive +2, Spellcraft +9 (+11 to determine the properties of a magic item);[B] Racial Modifiers [/B]+2 Perception [B]Languages [/B]Celestial, Common, Draconic, Elven, Gnome, Goblin, Orc, Sylvan [B]SQ [/B]+4 bonus on initiative checks, arcane bonds (arcane familiar, scorpion, greensting), elven magic, empathic link with familiar, intense spells +1, opposition schools (divination, enchantment), share spells with familiar, specialized schools (admixture), versatile evocation (8/day) [B]Other Gear [/B]Longbow, Rapier, Scale of Cloudwalking, Pathfinder's kit, 43 GP -------------------- [B]TRACKED RESOURCES[/B] -------------------- Levitate (At will) - 0/0 Versatile Evocation (8/day) (Su) - 0/8 -------------------- [B]Special Abilities[/B] -------------------- [B]+4 bonus on initiative checks[/B] You gain the Alertness feat while your familiar is within arm's reach. [B]Admixture[/B] Associated School: Evocation [B]Divination[/B] You must spend 2 slots to cast spells from the Divination school. [B]Elven Immunities[/B] +2 save bonus vs Enchantments. [B]Elven Immunities - Sleep[/B] You are immune to magic sleep effects. [B]Elven Magic[/B] +2 to spellcraft checks to determine the properties of a magic item. [B]Empathic Link with Familiar (Su)[/B] You have an empathic link with your Arcane Familiar. [B]Enchantment[/B] You must spend 2 slots to cast spells from the Enchantment school. [B]Intense Spells +1 (Su)[/B] Evocation spells deal listed extra damage. [B]Low-Light Vision[/B] See twice as far as a human in low light, distinguishing color and detail. [B]Magical Lineage (Fireball)[/B] A chosen spell counts as 1 level lower when metamagic feats are applied to it. [B]Share Spells with Familiar[/B] Can cast spells with a target of "You" on the familiar with a range of touch. [B]Spell Focus (Evocation)[/B] Spells from one school of magic have +1 to their save DC. [B]Versatile Evocation (8/day) (Su)[/B] Change the damage type and descriptor of a spell from acid, electricity, fire, or water to any other of those types. Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at [URL]http://www.wolflair.com[/URL] Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Wrath of the Righteous
Top