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<blockquote data-quote="Graf" data-source="post: 493565" data-attributes="member: 3087"><p>It sounds like you're running a great game. A number of other people have enthused about X-Crawl before now. I'm sure they have ideas to contribute....</p><p></p><p>I like the 'choices you made and wish you didn't' aspect of your game. In other words your characters probably chose to take part in X-Crawl, now they're stuck in a situation, fighting in the public, but in a very different way.</p><p>Honestly I think the good way to take it would be to develope the prision angle.... somewhat like Shawshank redemption where you have groups of convincts, some nicer than the others. An evil warden who wants to use his "free fighters" to make a quick buck.</p><p>Remember the Warden in shawshank accepting bribes in exchange for not competeing on certain products (the same sort of thing might happen with news executives).</p><p></p><p>You might have a few games with the prision then they sign a deal with a media company. The company comes in and things start to look up but then they go sour (the warden just wanted to make a buck the media people want to make a sensational splash with a TPK).</p><p></p><p>It might be fun to start working D&D terminology into the game itself.... with TPK, etc. being used by announcers.</p><p></p><p>Just my two,</p><p>Graf</p></blockquote><p></p>
[QUOTE="Graf, post: 493565, member: 3087"] It sounds like you're running a great game. A number of other people have enthused about X-Crawl before now. I'm sure they have ideas to contribute.... I like the 'choices you made and wish you didn't' aspect of your game. In other words your characters probably chose to take part in X-Crawl, now they're stuck in a situation, fighting in the public, but in a very different way. Honestly I think the good way to take it would be to develope the prision angle.... somewhat like Shawshank redemption where you have groups of convincts, some nicer than the others. An evil warden who wants to use his "free fighters" to make a quick buck. Remember the Warden in shawshank accepting bribes in exchange for not competeing on certain products (the same sort of thing might happen with news executives). You might have a few games with the prision then they sign a deal with a media company. The company comes in and things start to look up but then they go sour (the warden just wanted to make a buck the media people want to make a sensational splash with a TPK). It might be fun to start working D&D terminology into the game itself.... with TPK, etc. being used by announcers. Just my two, Graf [/QUOTE]
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