Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
X5: Temple of Death - RG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Walking Dad" data-source="post: 4703507" data-attributes="member: 59043"><p>Girgal "Bloody Claws" Scalefoot</p><p></p><p>Male Ghostwise Halfling Druid 9</p><p>[sblock=Stats]</p><p>Age: 31</p><p>Gender: Male</p><p>Height: 3'2" </p><p>Weight: 36lb</p><p>Eyes: Emerald Green</p><p>Hair: Long, braided, Brown</p><p>Skin: Light Tan</p><p></p><p>[code]</p><p>Str: 8 -1 (2p.) Level: 9 XP: ?</p><p>Dex: 16 +3 (6p.) BAB: +6/+1 HP: 66 = (9d8+18)</p><p>Con: 14 +2 (6p.) Grapple: +1 Dmg Red: N/A</p><p>Int: 14 +2 (6p.) Speed: 20' Spell Res: N/a</p><p>Wis: 20 +5 (10p.+2) Init: +3 Spell Save: N/A</p><p>Cha: 10 +0 (2p.) ACP: ? Alignment: TN</p><p>(Wis +1 at 4th & 8th level)</p><p>Wis +2 inherent bonus</p><p></p><p>AC: 23 (10 base + 3 dex + 5 armour + 1 defl + 1 nat. armor + 1 size + 2 shield)</p><p>Touch: 15</p><p>Flat-Footed: 20</p><p></p><p>Saves:</p><p>FORT: +11 (6 base + 2 con + 3 res.)</p><p>REF: +8 (2 base + 3 dex + 3 res.)</p><p>WILL: +14 (6 base + 5 wis + 3 res.)/ +16 vs fear</p><p></p><p>Bab: 6</p><p>Attacks: </p><p> </p><p></p><p>Skills: </p><p>Handle Animal: 12 (12 ranks + 0 Cha)</p><p>Survival: 20 (11 ranks + 5 Wis + 2 class + 2 syn)</p><p>Concentration: 14 (12 ranks + 2 Con)</p><p>Ride: 12 (7 ranks + 3 Dex + 2 syn)</p><p>Spot: 17 (12 ranks + 5 Wis)</p><p>Hide: 11 (4 ranks + 3 Dex + 4 size)</p><p>Move Silently: 9 (4 ranks + 3 Dex + 2 racial)</p><p>Knowledge (nature): 11 (5 ranks + 2 Int + 2 class + 2 syn)</p><p>Listen: 18 (11 ranks + 5 Wis + 2 racial)</p><p>Spellcraft: 3 (1 ranks + 2 Int)</p><p>Jump: 2 (1 ranks - 1 Str + 2 racial)</p><p></p><p></p><p>Feats: [3]</p><p>Spell Focus (Conjuration)</p><p>Augment Summoning</p><p>Natural Spell</p><p>Summon Elemental (Complete Mage pxx)</p><p></p><p>Class Features:</p><p>Spellcasting</p><p>Spontanous casting</p><p>Animal companion</p><p>Enhanced link</p><p>nature sense</p><p>wild empathy (+ 10)</p><p>Woodland stride</p><p>Trackless step</p><p>Resist nature’s lure</p><p>Wild shape (3/day) (small - large)</p><p>Venom Immunity</p><p></p><p>Spells:</p><p>0 (6) - cure minor wounds x2, light x2, detect magic x2</p><p>1 (4) – (jump), produce flame x2, faery fire, cure light wounds - obscuring mist</p><p>2 (4) - (spiderclimb), barkskin x2, animalistic power, blinding spittle – snake swiftness, mass</p><p>3 (3) – (protection from energy), SNA 3, spirit jaws, blindsight – greater magic fang</p><p>4 (2) – (freedom of movement), blast of sand, enhance wildshape – SNA 4</p><p>5 (2) - (SNA 5), baleful polymorph - animal growth</p><p></p><p>Languages: Common, Halfling, Druidic, Dwarven, Goblin</p><p>[sblock=Equipment]</p><p>Hide Shirt +1 1.240 12,5</p><p>(it's from a paizo supplement, like an chainshirt, but with worse aromor check penality)</p><p>Ring of sustenance 2.500</p><p>- defl. armor + 1 2.000</p><p>Ring of sustenance 2.500</p><p>(wears the Animal Companion)</p><p>Light Barding (Hide) 480 25</p><p>Wilding clasp x2 8.000 -</p><p>(on vest and armor)</p><p>MW heavy wooden shield 153gp 2.5 lbs</p><p></p><p>Handy Haversack 2.000gp 5lbs</p><p>Bedroll 1sp 1.25lbs</p><p>Scroll Case 1gp 0.5lbs</p><p>Flint and Steel 1gp</p><p>Pouch, Belt 1gp 0.5lbs (medium sized)</p><p>“Holy Plant” - -</p><p>Spell Components Pouch 5 gp 2lbs</p><p>Traveller's Outfit 1gp (1.25 lbs)</p><p>Waterskin 1gp 1lbs</p><p>Whetstone 2cp 1lbs</p><p>Sunrod (x4) 8gp 4lbs</p><p>Torch 2cp 2lbs.</p><p>MW Scimitar 315 2lbs</p><p>club - 1lbs.</p><p>Healing potion (x4) 200gp</p><p>(Saddel) bag 4gp 8lbs</p><p>Vest of resistance + 3 8.000gp</p><p>- nat armor bonus + 1 2.000gp</p><p></p><p>Wand of vigor, lesser 1.500gp (44 charges)</p><p>& Wand of restoration, lesser</p><p>Healer's Belt 750gp</p><p></p><p>remaining 339,86[/sblock][sblock=Wild Shape Forms]</p><p>Fleshraker</p><p>Str: 17 +3</p><p>Dex: 19 +4 BAB: +6/+1 </p><p>Con: 15 +2 Grapple: +9 Dmg Red: N/A</p><p>Int: 14 +2 Speed: 50' </p><p>Wis: 18 +4 Init: +4</p><p>Cha: 10 +0 </p><p></p><p>AC: 26 (10 base + 4 dex + 5 armour + 7 nat. armor)</p><p>Touch: 14</p><p>Flat-Footed: 22</p><p></p><p>Saves:</p><p>FORT: +11 (6 base + 2 con + 3 res.)</p><p>REF: +9 (2 base + 4 dex + 3 res.)</p><p>WILL: +13 (6 base + 4 wis + 3 res.)/ +15 vs fear</p><p></p><p>Attack: Claw +9 melee (1d4+3 plus poison)</p><p>Full Attack: 2 Claws +9 melee (1d4+3 plus poison) and bite +4 melee (1d6+2) and tail + 2 melee (1d6+2 plus poison)</p><p>Space/Reach: 5 ft./5 ft.</p><p>Special Attacks: Leaping pounce, poison (DC 14 1d6 Dex/1d6 Dex), rake 1d6+3</p><p>Special Qualities: Low-light vision, scent</p><p></p><p></p><p>Str: 8 </p><p>Dex: 16 +3 (6p.) BAB: +6/+1 </p><p>Con: 14 +2 (6p.) Grapple: +1 Dmg Red: N/A</p><p>Int: 14 +2 (6p.) Speed: 20' </p><p>Wis: 20*+5 (10p.+2) Init: +3</p><p>Cha: 10 +0 (2p.) </p><p></p><p>AC: 23 (10 base + 3 dex + 5 armour + 1 defl + 1 nat. armor + 1 size + 2 shield)</p><p>Touch: 15</p><p>Flat-Footed: 20</p><p></p><p>Saves:</p><p>FORT: +11 (6 base + 2 con + 3 res.)</p><p>REF: +8 (2 base + 3 dex + 3 res.)</p><p>WILL: +14 (6 base + 5 wis + 3 res.)/ +16 vs fear</p><p></p><p>Bab: 6</p><p>Attacks: </p><p></p><p>[/sblock]</p><p></p><p>[/code][/sblock][sblock=Animal Companion]Ripclaw (Fleshraker dinosaur)</p><p>Size/Type: Medium Animal</p><p>Hit Dice: 8d8+16 = 57</p><p>Initiative: +5</p><p>Speed: 50 ft. (10 squares)</p><p>Armor Class: 29 (+5 Dex, +10 natural, +4 barding), touch 15, flat-footed 24</p><p>Base Attack/Grapple: +7/+8</p><p>Attack: Claw +7 melee (1d6+4 plus poison)</p><p>Full Attack: 2 Claws +7 melee (1d6+4 plus poison) and bite +2 melee (1d6+2) and tail + 2 melee (1d6+2 plus poison)</p><p>Space/Reach: 5 ft./5 ft.</p><p>Special Attacks: Leaping pounce, poison (DC 14 1d6 Dex/1d6 Dex), rake 1d6+3</p><p>Special Qualities: Low-light vision, scent, link, share spells, evasion</p><p>Saves: Fort +7, Ref +10, Will +4</p><p>Abilities: Str 19, Dex 21, Con 15, Int 2, Wis 14, Cha 12</p><p>Skills: Hide +13*, Jump +25, Move Silently +7</p><p>Feats: Improved natural attack (claw), Track, Run</p><p></p><p>Tricks known: Attack x2, Defend, Down, Guard, Heel</p><p>Bonus: Come, Track, Fetch[/sblock][sblock=Background & Personality]</p><p>Girgal is a wanderer. After some adventures in Hollow World, he converted to the deity Ka, patron of dinosaurs. He doesn't talk much about his past life, but their are hints he was member of an evil nature cult before conversion. He prefers dinosaurs for his wild shapes and animal companions.</p><p>His current companion is a fleshraker called "Ripclaw".</p><p></p><p>He is a determined protector of nature. He is not easy to befriend for humanoids, but is a true friend in need. (Alignment: Savage (Law of Nature) neutral )</p><p></p><p>He wears a hide armor made from the hide of his last companion, who sacrificed himself for Girgal. In fights he prefers spells and melee in wild shape. In normal situations, he rides his companion.</p><p>[/sblock][sblock=Images of Girgal and Ripclaw]<img src="http://www.enworld.org/forum/attachment.php?attachmentid=33757&stc=1" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://www.enworld.org/forum/attachment.php?attachmentid=33758&stc=1" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p></p><p>[sblock]</p><p><img src="http://www.enworld.org/forum/attachments/plots-places/33692d1208710476-x4-master-desert-nomads-rg-ghostwise-halflings.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><img src="http://www.enworld.org/forum/attachments/plots-places/33693d1208710476-x4-master-desert-nomads-rg-dinosaurs1.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><img src="http://www.enworld.org/forum/attachments/plots-places/33694d1208710476-x4-master-desert-nomads-rg-dinosaurs2.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>[/sblock]</p><p></p><p>[sblock= 10th level changes]</p><p>Girgal changes for 10th level:</p><p> </p><p>+1 Bab = +7/+2</p><p> </p><p>+1 to Fort & Will save</p><p> </p><p>1 additional use of wild shape</p><p> </p><p>6 skill ranks</p><p> </p><p>Not sure how we determined HP/ Level, but 1d8+2</p><p> </p><p> </p><p>add 1 4th and 1 5th level spell. New Spell list is:</p><p> </p><p>Spells:</p><p>0 (6) - cure minor wounds x2, light x2, detect magic x2</p><p>1 (4) – (jump), produce flame 2, vigor (lesser) x2 - faery fire,</p><p>2 (4) - (spiderclimb), barkskin x2, animalistic power, blinding spittle – snake swiftness, mass</p><p>3 (3) – (protection from energy), Blindsight, Call Lightning – greater magic fang</p><p>4 (2) – (freedom of movement), Air Walk, SNA 4 x2 - Enhance wildshape</p><p>5 (2) - (SNA 5), Greater stone shape, Panacea - Animal Growth</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 4703507, member: 59043"] Girgal "Bloody Claws" Scalefoot Male Ghostwise Halfling Druid 9 [sblock=Stats] Age: 31 Gender: Male Height: 3'2" Weight: 36lb Eyes: Emerald Green Hair: Long, braided, Brown Skin: Light Tan [code] Str: 8 -1 (2p.) Level: 9 XP: ? Dex: 16 +3 (6p.) BAB: +6/+1 HP: 66 = (9d8+18) Con: 14 +2 (6p.) Grapple: +1 Dmg Red: N/A Int: 14 +2 (6p.) Speed: 20' Spell Res: N/a Wis: 20 +5 (10p.+2) Init: +3 Spell Save: N/A Cha: 10 +0 (2p.) ACP: ? Alignment: TN (Wis +1 at 4th & 8th level) Wis +2 inherent bonus AC: 23 (10 base + 3 dex + 5 armour + 1 defl + 1 nat. armor + 1 size + 2 shield) Touch: 15 Flat-Footed: 20 Saves: FORT: +11 (6 base + 2 con + 3 res.) REF: +8 (2 base + 3 dex + 3 res.) WILL: +14 (6 base + 5 wis + 3 res.)/ +16 vs fear Bab: 6 Attacks: Skills: Handle Animal: 12 (12 ranks + 0 Cha) Survival: 20 (11 ranks + 5 Wis + 2 class + 2 syn) Concentration: 14 (12 ranks + 2 Con) Ride: 12 (7 ranks + 3 Dex + 2 syn) Spot: 17 (12 ranks + 5 Wis) Hide: 11 (4 ranks + 3 Dex + 4 size) Move Silently: 9 (4 ranks + 3 Dex + 2 racial) Knowledge (nature): 11 (5 ranks + 2 Int + 2 class + 2 syn) Listen: 18 (11 ranks + 5 Wis + 2 racial) Spellcraft: 3 (1 ranks + 2 Int) Jump: 2 (1 ranks - 1 Str + 2 racial) Feats: [3] Spell Focus (Conjuration) Augment Summoning Natural Spell Summon Elemental (Complete Mage pxx) Class Features: Spellcasting Spontanous casting Animal companion Enhanced link nature sense wild empathy (+ 10) Woodland stride Trackless step Resist nature’s lure Wild shape (3/day) (small - large) Venom Immunity Spells: 0 (6) - cure minor wounds x2, light x2, detect magic x2 1 (4) – (jump), produce flame x2, faery fire, cure light wounds - obscuring mist 2 (4) - (spiderclimb), barkskin x2, animalistic power, blinding spittle – snake swiftness, mass 3 (3) – (protection from energy), SNA 3, spirit jaws, blindsight – greater magic fang 4 (2) – (freedom of movement), blast of sand, enhance wildshape – SNA 4 5 (2) - (SNA 5), baleful polymorph - animal growth Languages: Common, Halfling, Druidic, Dwarven, Goblin [sblock=Equipment] Hide Shirt +1 1.240 12,5 (it's from a paizo supplement, like an chainshirt, but with worse aromor check penality) Ring of sustenance 2.500 - defl. armor + 1 2.000 Ring of sustenance 2.500 (wears the Animal Companion) Light Barding (Hide) 480 25 Wilding clasp x2 8.000 - (on vest and armor) MW heavy wooden shield 153gp 2.5 lbs Handy Haversack 2.000gp 5lbs Bedroll 1sp 1.25lbs Scroll Case 1gp 0.5lbs Flint and Steel 1gp Pouch, Belt 1gp 0.5lbs (medium sized) “Holy Plant” - - Spell Components Pouch 5 gp 2lbs Traveller's Outfit 1gp (1.25 lbs) Waterskin 1gp 1lbs Whetstone 2cp 1lbs Sunrod (x4) 8gp 4lbs Torch 2cp 2lbs. MW Scimitar 315 2lbs club - 1lbs. Healing potion (x4) 200gp (Saddel) bag 4gp 8lbs Vest of resistance + 3 8.000gp - nat armor bonus + 1 2.000gp Wand of vigor, lesser 1.500gp (44 charges) & Wand of restoration, lesser Healer's Belt 750gp remaining 339,86[/sblock][sblock=Wild Shape Forms] Fleshraker Str: 17 +3 Dex: 19 +4 BAB: +6/+1 Con: 15 +2 Grapple: +9 Dmg Red: N/A Int: 14 +2 Speed: 50' Wis: 18 +4 Init: +4 Cha: 10 +0 AC: 26 (10 base + 4 dex + 5 armour + 7 nat. armor) Touch: 14 Flat-Footed: 22 Saves: FORT: +11 (6 base + 2 con + 3 res.) REF: +9 (2 base + 4 dex + 3 res.) WILL: +13 (6 base + 4 wis + 3 res.)/ +15 vs fear Attack: Claw +9 melee (1d4+3 plus poison) Full Attack: 2 Claws +9 melee (1d4+3 plus poison) and bite +4 melee (1d6+2) and tail + 2 melee (1d6+2 plus poison) Space/Reach: 5 ft./5 ft. Special Attacks: Leaping pounce, poison (DC 14 1d6 Dex/1d6 Dex), rake 1d6+3 Special Qualities: Low-light vision, scent Str: 8 Dex: 16 +3 (6p.) BAB: +6/+1 Con: 14 +2 (6p.) Grapple: +1 Dmg Red: N/A Int: 14 +2 (6p.) Speed: 20' Wis: 20*+5 (10p.+2) Init: +3 Cha: 10 +0 (2p.) AC: 23 (10 base + 3 dex + 5 armour + 1 defl + 1 nat. armor + 1 size + 2 shield) Touch: 15 Flat-Footed: 20 Saves: FORT: +11 (6 base + 2 con + 3 res.) REF: +8 (2 base + 3 dex + 3 res.) WILL: +14 (6 base + 5 wis + 3 res.)/ +16 vs fear Bab: 6 Attacks: [/sblock] [/code][/sblock][sblock=Animal Companion]Ripclaw (Fleshraker dinosaur) Size/Type: Medium Animal Hit Dice: 8d8+16 = 57 Initiative: +5 Speed: 50 ft. (10 squares) Armor Class: 29 (+5 Dex, +10 natural, +4 barding), touch 15, flat-footed 24 Base Attack/Grapple: +7/+8 Attack: Claw +7 melee (1d6+4 plus poison) Full Attack: 2 Claws +7 melee (1d6+4 plus poison) and bite +2 melee (1d6+2) and tail + 2 melee (1d6+2 plus poison) Space/Reach: 5 ft./5 ft. Special Attacks: Leaping pounce, poison (DC 14 1d6 Dex/1d6 Dex), rake 1d6+3 Special Qualities: Low-light vision, scent, link, share spells, evasion Saves: Fort +7, Ref +10, Will +4 Abilities: Str 19, Dex 21, Con 15, Int 2, Wis 14, Cha 12 Skills: Hide +13*, Jump +25, Move Silently +7 Feats: Improved natural attack (claw), Track, Run Tricks known: Attack x2, Defend, Down, Guard, Heel Bonus: Come, Track, Fetch[/sblock][sblock=Background & Personality] Girgal is a wanderer. After some adventures in Hollow World, he converted to the deity Ka, patron of dinosaurs. He doesn't talk much about his past life, but their are hints he was member of an evil nature cult before conversion. He prefers dinosaurs for his wild shapes and animal companions. His current companion is a fleshraker called "Ripclaw". He is a determined protector of nature. He is not easy to befriend for humanoids, but is a true friend in need. (Alignment: Savage (Law of Nature) neutral ) He wears a hide armor made from the hide of his last companion, who sacrificed himself for Girgal. In fights he prefers spells and melee in wild shape. In normal situations, he rides his companion. [/sblock][sblock=Images of Girgal and Ripclaw][IMG]http://www.enworld.org/forum/attachment.php?attachmentid=33757&stc=1[/IMG][IMG]http://www.enworld.org/forum/attachment.php?attachmentid=33758&stc=1[/IMG][/sblock] [sblock] [IMG]http://www.enworld.org/forum/attachments/plots-places/33692d1208710476-x4-master-desert-nomads-rg-ghostwise-halflings.jpg[/IMG] [IMG]http://www.enworld.org/forum/attachments/plots-places/33693d1208710476-x4-master-desert-nomads-rg-dinosaurs1.jpg[/IMG] [IMG]http://www.enworld.org/forum/attachments/plots-places/33694d1208710476-x4-master-desert-nomads-rg-dinosaurs2.jpg[/IMG] [/sblock] [sblock= 10th level changes] Girgal changes for 10th level: +1 Bab = +7/+2 +1 to Fort & Will save 1 additional use of wild shape 6 skill ranks Not sure how we determined HP/ Level, but 1d8+2 add 1 4th and 1 5th level spell. New Spell list is: Spells: 0 (6) - cure minor wounds x2, light x2, detect magic x2 1 (4) – (jump), produce flame 2, vigor (lesser) x2 - faery fire, 2 (4) - (spiderclimb), barkskin x2, animalistic power, blinding spittle – snake swiftness, mass 3 (3) – (protection from energy), Blindsight, Call Lightning – greater magic fang 4 (2) – (freedom of movement), Air Walk, SNA 4 x2 - Enhance wildshape 5 (2) - (SNA 5), Greater stone shape, Panacea - Animal Growth [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
X5: Temple of Death - RG
Top