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Xanathar's Guide to Everything
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<blockquote data-quote="pukunui" data-source="post: 7288652" data-attributes="member: 54629"><p><strong>2 out of 5 rating for Xanathar's Guide to Everything</strong></p><p></p><p><em>Xanathar's Guide to Everything</em> does not quite live up to its name. Perhaps a better title would have been <em>Xanathar's Box of Chocolates</em>. Some of its contents are quite tasty, but most of it is rather average. There are a few bits that, if they were chocolates, would most likely get discarded with the packaging.</p><p></p><p>- Some of the subclasses are quite cool. Some are rubbish. Some are (updated) reprints. A few don't quite live up to their potential. Standouts include the divine soul and hexblade.</p><p>- The background stuff looks like it could be fun but I haven't had a chance to play with it yet.</p><p>- Some of the DM tools look useful. I particularly like the expanded rules on using tools.</p><p>- A number of the reprinted spells have been updated. As for the new ones, there are a few gems in there, but there are also some that are real game-changers, and maybe even a few that are potential game-breakers. Use with caution.</p><p>- I'm not sure how I feel about all the random name tables. It's nice to have more names for some of the less common fantasy races (like dragonborn and tieflings) but I could have done without all the real world human names.</p><p></p><p></p><p>Overall I'd have to say that I am somewhat disappointed with this book. Part of it might be because there's not much in there that I hadn't already seen in draft form, but a good chunk of my disappointment stems from the fact that much of its contents still feels half-baked. In fact, the book as a whole feels that way. I'm really not seeing the emphasis on quality over quantity that WotC has been touting here.</p></blockquote><p></p>
[QUOTE="pukunui, post: 7288652, member: 54629"] [b]2 out of 5 rating for Xanathar's Guide to Everything[/b] [I]Xanathar's Guide to Everything[/I] does not quite live up to its name. Perhaps a better title would have been [I]Xanathar's Box of Chocolates[/I]. Some of its contents are quite tasty, but most of it is rather average. There are a few bits that, if they were chocolates, would most likely get discarded with the packaging. - Some of the subclasses are quite cool. Some are rubbish. Some are (updated) reprints. A few don't quite live up to their potential. Standouts include the divine soul and hexblade. - The background stuff looks like it could be fun but I haven't had a chance to play with it yet. - Some of the DM tools look useful. I particularly like the expanded rules on using tools. - A number of the reprinted spells have been updated. As for the new ones, there are a few gems in there, but there are also some that are real game-changers, and maybe even a few that are potential game-breakers. Use with caution. - I'm not sure how I feel about all the random name tables. It's nice to have more names for some of the less common fantasy races (like dragonborn and tieflings) but I could have done without all the real world human names. Overall I'd have to say that I am somewhat disappointed with this book. Part of it might be because there's not much in there that I hadn't already seen in draft form, but a good chunk of my disappointment stems from the fact that much of its contents still feels half-baked. In fact, the book as a whole feels that way. I'm really not seeing the emphasis on quality over quantity that WotC has been touting here. [/QUOTE]
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