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XCrawl Character Build ??s
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<blockquote data-quote="strongbow" data-source="post: 1599519" data-attributes="member: 2650"><p>If you are not looking for powergame munchkin builds, then what are you looking for? You want munchkin tricks without powergaming? hmmm Tell us about the DJ and what the tournament both in and out of game are like. </p><p></p><p>Without knowing more, I would suggest a Lens of Detection and Goggles of Minute Seeing for the Rogue. Traps are such a @#$@##^%#$% in X-Crawl, and our rogue developed a rep for botching his search roll over and over. The metagame benefit to having a high search is that you can decide what to do about the trap. You don't want to always disarm the trap; that is boring. But since some traps are nastier than others, your rogue can decide whether to pretend he doesn't know the trap is there and trigger it anyway. The above is assuming that the crowd is a factor. By powergaming a crowd control character, you can build up some serious mojo. I played the high charisma, X-Crawl feated out crowd character and got us mojo all the time, which we need to survive. </p><p></p><p>I'll post more when I get more info. Some munchkin things might detract from the both in and out of game judges, so I'm holding off.</p></blockquote><p></p>
[QUOTE="strongbow, post: 1599519, member: 2650"] If you are not looking for powergame munchkin builds, then what are you looking for? You want munchkin tricks without powergaming? hmmm Tell us about the DJ and what the tournament both in and out of game are like. Without knowing more, I would suggest a Lens of Detection and Goggles of Minute Seeing for the Rogue. Traps are such a @#$@##^%#$% in X-Crawl, and our rogue developed a rep for botching his search roll over and over. The metagame benefit to having a high search is that you can decide what to do about the trap. You don't want to always disarm the trap; that is boring. But since some traps are nastier than others, your rogue can decide whether to pretend he doesn't know the trap is there and trigger it anyway. The above is assuming that the crowd is a factor. By powergaming a crowd control character, you can build up some serious mojo. I played the high charisma, X-Crawl feated out crowd character and got us mojo all the time, which we need to survive. I'll post more when I get more info. Some munchkin things might detract from the both in and out of game judges, so I'm holding off. [/QUOTE]
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