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XP and leveling progressions compared.
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<blockquote data-quote="Henry" data-source="post: 2054825" data-attributes="member: 158"><p>There's a reason; before, the system was set up so that PCs would attain 9th level after about a year of very long (6 to 8 hours) play sessions. The system is now designed so that four players playing a 4 hour session once per week could gain 20th level in 18 months or so. D&D play as a whole has changed considerably over the years, and the majority of players are putting less time into the hobby on a weekly basis. No surprise - the majority of players grew up, and life intrudes! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>That said, people use a host of levelling schemes. Fellow ENWorlder Rel has a pretty good XP system he and his group devised, that rewards different types of activities. I'll attach the document I have to this post.</p><p></p><p></p><p></p><p>I have to say that in 1E Orcs were plenty dangerous, because not only were hit points lower overall, but combat bonuses were lower. However, it can be safely said that Orcs are now more dangerous over a larger range of levels; in 1st edition, orcs were quite useless as opponents after 2nd level, except in tremendous numbers.</p><p></p><p>Nowadays, one lucky shot with an orc with a greatsword will end your character quick clear into 3rd or 4th level.</p></blockquote><p></p>
[QUOTE="Henry, post: 2054825, member: 158"] There's a reason; before, the system was set up so that PCs would attain 9th level after about a year of very long (6 to 8 hours) play sessions. The system is now designed so that four players playing a 4 hour session once per week could gain 20th level in 18 months or so. D&D play as a whole has changed considerably over the years, and the majority of players are putting less time into the hobby on a weekly basis. No surprise - the majority of players grew up, and life intrudes! :) That said, people use a host of levelling schemes. Fellow ENWorlder Rel has a pretty good XP system he and his group devised, that rewards different types of activities. I'll attach the document I have to this post. I have to say that in 1E Orcs were plenty dangerous, because not only were hit points lower overall, but combat bonuses were lower. However, it can be safely said that Orcs are now more dangerous over a larger range of levels; in 1st edition, orcs were quite useless as opponents after 2nd level, except in tremendous numbers. Nowadays, one lucky shot with an orc with a greatsword will end your character quick clear into 3rd or 4th level. [/QUOTE]
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