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<blockquote data-quote="Bront" data-source="post: 4446810" data-attributes="member: 19696"><p>I didn't vote for a specific amount, but I didn't think 1/20 months was bad for LEW/LEB. I also don't think you should get any unless you're actualy in the adventure. Posting in the tavern makes for odd problems like "I have 2 characters not in and adventure, so how do I get both to post?", as well as requring a judge to monitor, count, and award points for the tavern, which should just be an place to RP and chat.</p><p></p><p>I think a flat number that's easy to play with is better, and 50/lv/month works fairly well. 50 is an easy number to play with, and it scales up per level (up to a point). If you wanted to increase the rate a little bit, perhaps 100/lv/month might work (I think the XP table changed a bit in 4E too, so this might fit in with the 1/year option, or pretty close at least). Either way, it's a simple number that makes math simple (and simple is good).</p><p></p><p>The other point, is that at some point, I think time XP should slow down, particularly towards the upper levels. This is why LEB and LEW have it stop increasing at level 8 (I would suggest Level 10 for Living 4th, as that's a natural breaking point).</p><p></p><p>Keep in mind, that you are getting awards for actualy playing as well. Time Xp is supposed to augment your character so he levels up a bit more in the slow pace of PbP, not launch your character into the high levels easily. If simply due to time XP, I can earn a level in 3 months, that doesn't encourage me to do a lot in adventures, as I don't realy need the added XP.</p></blockquote><p></p>
[QUOTE="Bront, post: 4446810, member: 19696"] I didn't vote for a specific amount, but I didn't think 1/20 months was bad for LEW/LEB. I also don't think you should get any unless you're actualy in the adventure. Posting in the tavern makes for odd problems like "I have 2 characters not in and adventure, so how do I get both to post?", as well as requring a judge to monitor, count, and award points for the tavern, which should just be an place to RP and chat. I think a flat number that's easy to play with is better, and 50/lv/month works fairly well. 50 is an easy number to play with, and it scales up per level (up to a point). If you wanted to increase the rate a little bit, perhaps 100/lv/month might work (I think the XP table changed a bit in 4E too, so this might fit in with the 1/year option, or pretty close at least). Either way, it's a simple number that makes math simple (and simple is good). The other point, is that at some point, I think time XP should slow down, particularly towards the upper levels. This is why LEB and LEW have it stop increasing at level 8 (I would suggest Level 10 for Living 4th, as that's a natural breaking point). Keep in mind, that you are getting awards for actualy playing as well. Time Xp is supposed to augment your character so he levels up a bit more in the slow pace of PbP, not launch your character into the high levels easily. If simply due to time XP, I can earn a level in 3 months, that doesn't encourage me to do a lot in adventures, as I don't realy need the added XP. [/QUOTE]
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