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<blockquote data-quote="iserith" data-source="post: 7179898" data-attributes="member: 97077"><p>Feeling like one is "second tier" is really a matter of poor spotlight management in my opinion. That's on the DM, not on the differential between PC power levels. D&D 5e is very forgiving when it comes to playing with PCs of differing power levels, largely due to the flatter math I imagine. You have to make some adjustments to the math for that to work in a system like D&D 4e.</p><p></p><p>What experience have you had in D&D 5e with characters of disparate levels in the same party?</p><p></p><p></p><p></p><p>In fact, I have tried both approaches. I didn't use XP in D&D 4e at all, for example, and we leveled up "whenev's" even if the players weren't at all the sessions since the last level-up. It's fine. It's the "standard XP is a punishment for people with lives outside of D&D" tact with which I take issue. Please don't mistake my distaste for that particular argument with distaste for alternate forms of XP rewards.</p><p></p><p>As for milestone XP, I think that's a good approach for a plot-based campaign. It incentivizes the PCs to follow the plot rather than wander off to do something else. If the campaign is not plot-based, I think other forms of XP awards are better incentives to encourage other sorts of behavior.</p></blockquote><p></p>
[QUOTE="iserith, post: 7179898, member: 97077"] Feeling like one is "second tier" is really a matter of poor spotlight management in my opinion. That's on the DM, not on the differential between PC power levels. D&D 5e is very forgiving when it comes to playing with PCs of differing power levels, largely due to the flatter math I imagine. You have to make some adjustments to the math for that to work in a system like D&D 4e. What experience have you had in D&D 5e with characters of disparate levels in the same party? In fact, I have tried both approaches. I didn't use XP in D&D 4e at all, for example, and we leveled up "whenev's" even if the players weren't at all the sessions since the last level-up. It's fine. It's the "standard XP is a punishment for people with lives outside of D&D" tact with which I take issue. Please don't mistake my distaste for that particular argument with distaste for alternate forms of XP rewards. As for milestone XP, I think that's a good approach for a plot-based campaign. It incentivizes the PCs to follow the plot rather than wander off to do something else. If the campaign is not plot-based, I think other forms of XP awards are better incentives to encourage other sorts of behavior. [/QUOTE]
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