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(YB3) Prelimary Rules (Comments and Criticism Wanted Please?)
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<blockquote data-quote="Berandor" data-source="post: 1436590" data-attributes="member: 225"><p>Well, Rathan (months ago) asked me to come in, and I just suddenly remembered to look in for a quick glance.</p><p></p><p>All in all, you seem to have a very sophisticated system already. But I have to say, that what I liked most about YB was the casualness of of it all. It was great because you didn't need much explaining, or knowing of rules and tiers and so - you could just play. And if you wanted to do a different match (like me and Pielorinho facing off in a narrative description match, or when strategy matches came to), you just cleared that up with your opponent. </p><p>I think you should be able to take your fighter into any direction you want, without necessarily having any difference in power there. I'd give out signature styles, and that's probably all. But hey, I'm old, and reminiscent of the old times <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I just think a lot of people joined YB then was because they could just jump in, generate a move and fight.</p><p></p><p>Anyway, good luck to you. Perhaps if this gets going, I'll take another look at it. But probably, sadly, not.</p><p>And Heads up to the Old Ones (KDLadage, for example, and a lot of other users I got to really know was because of YB. When I read a post by Number47, or Wicht, I still reminisce a little about my YB characters (especially the Darkwalker, who had a rather colorful career <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />).</p><p></p><p>Btw, KD (if you still read that), did you include the Darkwalker in the book you where considering to use him in? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Berandor, post: 1436590, member: 225"] Well, Rathan (months ago) asked me to come in, and I just suddenly remembered to look in for a quick glance. All in all, you seem to have a very sophisticated system already. But I have to say, that what I liked most about YB was the casualness of of it all. It was great because you didn't need much explaining, or knowing of rules and tiers and so - you could just play. And if you wanted to do a different match (like me and Pielorinho facing off in a narrative description match, or when strategy matches came to), you just cleared that up with your opponent. I think you should be able to take your fighter into any direction you want, without necessarily having any difference in power there. I'd give out signature styles, and that's probably all. But hey, I'm old, and reminiscent of the old times :) I just think a lot of people joined YB then was because they could just jump in, generate a move and fight. Anyway, good luck to you. Perhaps if this gets going, I'll take another look at it. But probably, sadly, not. And Heads up to the Old Ones (KDLadage, for example, and a lot of other users I got to really know was because of YB. When I read a post by Number47, or Wicht, I still reminisce a little about my YB characters (especially the Darkwalker, who had a rather colorful career :)). Btw, KD (if you still read that), did you include the Darkwalker in the book you where considering to use him in? ;) [/QUOTE]
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