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<blockquote data-quote="Walking Dad" data-source="post: 5916814" data-attributes="member: 59043"><p>[sblock=Sheet retrieved from web cache]</p><p>[code]</p><p>Name: Whyre of White Horn Woods</p><p>Class: Ranger</p><p>Race: Human</p><p>Size: Medium</p><p>Gender: Male </p><p>Alignment: Chaotic Good</p><p>Deity: None</p><p></p><p>Str: 12 +1 (02p.) Level: 1 </p><p>Dex: 16 +3 (05p.) BAB: +1 HP: 12 (1d10+1)</p><p>Con: 13 +1 (03p.) CMB: +2 </p><p>Int: 14 +2 (05p.) CMD: 15 </p><p>Wis: 14 +2 (05p.) Speed: 30' </p><p>Cha: 10 +0 (00p.) Init: +5 </p><p></p><p>Stat Increases by Level</p><p>4th - </p><p>8th - </p><p>12th - </p><p>16th - </p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +3 +1 +3 +0 +0 +0 17</p><p>Touch: 13 Flatfooted: 14</p><p></p><p> Base Mod Misc Total</p><p>Fort: 2 +1 +0 +3</p><p>Ref: 2 +3 +0 +5</p><p>Will: 0 +2 +0 +2 </p><p></p><p></p><p>Weapon Attack Damage Critical</p><p>Melee +2 1d8+1 19/20x2</p><p>Ranged +4 1d8+1 20x3</p><p></p><p>Languages: </p><p>Common, Sylvan, Elven</p><p></p><p></p><p>Abilities: </p><p>Race : Ability</p><p>Human : +2 to (Dex)</p><p>Human : Favored Class (Ranger): +1 hp</p><p>Human : +1 skill point per level</p><p>Human : Extra 1st level feat</p><p></p><p>Feats: Point Blank Shot, Precise Shot</p><p>Feat - Location - Description</p><p>Human 1 - Precise Shot</p><p>Class 1 - Track, Wild Empathy, Favored Enemy (Humans)</p><p>Level 1 - Point Blank Shot</p><p>Trait: Suspicious +1 Sense Motive, Class Skill</p><p>Trait: Reactionary +2 Initiative</p><p></p><p>Future Feats</p><p>Level 2 - Combat Style</p><p>Level 3 - Endurance, 1st favored terrain</p><p>Level 4 - Hunter's bond</p><p>Level 5 - 2nd Favored Enemy</p><p>Level 6 - Combat Style</p><p>Level 7 - Woodland stridee</p><p>Level 8 - Swift tracker, 2nd favored terrain</p><p>Level 9 - Evasion</p><p>Level 10 - 3rd FE, CS</p><p></p><p></p><p>Spells Prepared/Known</p><p></p><p>1st Level / DC11 1 Day : </p><p>2nd Level / DC12 1 Day : </p><p>3rd Level / DC13 1 Day : </p><p>4th Level / DC14 1 Day : </p><p>5th Level / DC15 1 Day : </p><p>6th Level / DC16 1 Day : </p><p>7th Level / DC17 1 Day : </p><p>8th Level / DC18 1 Day : </p><p>9th Level / DC19 1 Day : </p><p></p><p></p><p></p><p></p><p>Skill Points: 09 </p><p>Skills Ranks Mod Misc Total</p><p>Acrobatics 0 +3 -1 +2</p><p>Appraise 0 +2 +0 +2</p><p>Climb 0 +1 +1 +0</p><p>Diplomacy 0 +0 +0 +0</p><p>Disguise 0 +0 +0 +0</p><p>Escape Artist 0 +0 +0 +0</p><p>Handle Animal 1 +0 +3 +4</p><p>Heal 0 +2 +0 +2</p><p>Intimidate 0 +0 +0 +0</p><p>Knowledge (dungeoneering) 1 +2 +3 +6</p><p>Knowledge (geography) 1 +2 +3 +6</p><p>Knowledge (nature) 1 +2 +3 +6</p><p>Perception 1 +2 +3 +6</p><p>Perform 0 +0 +0 +0</p><p>Ride 0 +3 +1 +2</p><p>Sense Motive 1 +2 +4 +7</p><p>Spellcraft 1 +2 +3 +6</p><p>Stealth 1 +3 +2 +6</p><p>Survival 1 +2 +3 +6</p><p>Swim 0 +1 +1 +0</p><p></p><p></p><p>Equipment: Cost Weight</p><p>Hemp Rope 50' 10g 10</p><p>Sunrod x3 6g 3</p><p>Grappling Hook 1gp 4</p><p>Studded Leather 25g 20</p><p>Composite Longbow 100g 4</p><p>Longsword 15g 4</p><p>Quiver + 80 Arrows 4g 12</p><p>Backpack 2 2</p><p>Flint & steel 1</p><p>Pouch, Belt 2 1</p><p>Sacks x4 4sp 2</p><p>Waterskin 1 4</p><p>Traveler's Outfit 1g </p><p></p><p> </p><p>Total Weight: 69.5lb Money: 11gp 10sp 0cp</p><p></p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 43.00 44-86 87-130 260 650</p><p></p><p>Age: 19</p><p>Height: 6'01"</p><p>Weight: 195 lb</p><p>Eyes: Green</p><p>Hair: White</p><p>Skin: Brown</p><p></p><p>Whyre was raised by rangers in the White Horn Woods. He was found in</p><p>the arms of his dead mother in the woods of White Horn. Whyre has never </p><p>learned the identity of his parents nor their killers. Whyre is strong </p><p>of opinion and sharp of mind. He does not take himself too seriously. </p><p>He believes planning and information are the most important tools for </p><p>succeeding in an endeavor. While he prefers peaceful resolution, he </p><p>does not shy away from conflict and will defend himself and others. </p><p>However, Whyre's mindset is not the common one.</p><p>[/code][/sblock]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5916814, member: 59043"] [sblock=Sheet retrieved from web cache] [code] Name: Whyre of White Horn Woods Class: Ranger Race: Human Size: Medium Gender: Male Alignment: Chaotic Good Deity: None Str: 12 +1 (02p.) Level: 1 Dex: 16 +3 (05p.) BAB: +1 HP: 12 (1d10+1) Con: 13 +1 (03p.) CMB: +2 Int: 14 +2 (05p.) CMD: 15 Wis: 14 +2 (05p.) Speed: 30' Cha: 10 +0 (00p.) Init: +5 Stat Increases by Level 4th - 8th - 12th - 16th - Base Armor Shld Dex Size Nat Misc Total Armor: 10 +3 +1 +3 +0 +0 +0 17 Touch: 13 Flatfooted: 14 Base Mod Misc Total Fort: 2 +1 +0 +3 Ref: 2 +3 +0 +5 Will: 0 +2 +0 +2 Weapon Attack Damage Critical Melee +2 1d8+1 19/20x2 Ranged +4 1d8+1 20x3 Languages: Common, Sylvan, Elven Abilities: Race : Ability Human : +2 to (Dex) Human : Favored Class (Ranger): +1 hp Human : +1 skill point per level Human : Extra 1st level feat Feats: Point Blank Shot, Precise Shot Feat - Location - Description Human 1 - Precise Shot Class 1 - Track, Wild Empathy, Favored Enemy (Humans) Level 1 - Point Blank Shot Trait: Suspicious +1 Sense Motive, Class Skill Trait: Reactionary +2 Initiative Future Feats Level 2 - Combat Style Level 3 - Endurance, 1st favored terrain Level 4 - Hunter's bond Level 5 - 2nd Favored Enemy Level 6 - Combat Style Level 7 - Woodland stridee Level 8 - Swift tracker, 2nd favored terrain Level 9 - Evasion Level 10 - 3rd FE, CS Spells Prepared/Known 1st Level / DC11 1 Day : 2nd Level / DC12 1 Day : 3rd Level / DC13 1 Day : 4th Level / DC14 1 Day : 5th Level / DC15 1 Day : 6th Level / DC16 1 Day : 7th Level / DC17 1 Day : 8th Level / DC18 1 Day : 9th Level / DC19 1 Day : Skill Points: 09 Skills Ranks Mod Misc Total Acrobatics 0 +3 -1 +2 Appraise 0 +2 +0 +2 Climb 0 +1 +1 +0 Diplomacy 0 +0 +0 +0 Disguise 0 +0 +0 +0 Escape Artist 0 +0 +0 +0 Handle Animal 1 +0 +3 +4 Heal 0 +2 +0 +2 Intimidate 0 +0 +0 +0 Knowledge (dungeoneering) 1 +2 +3 +6 Knowledge (geography) 1 +2 +3 +6 Knowledge (nature) 1 +2 +3 +6 Perception 1 +2 +3 +6 Perform 0 +0 +0 +0 Ride 0 +3 +1 +2 Sense Motive 1 +2 +4 +7 Spellcraft 1 +2 +3 +6 Stealth 1 +3 +2 +6 Survival 1 +2 +3 +6 Swim 0 +1 +1 +0 Equipment: Cost Weight Hemp Rope 50' 10g 10 Sunrod x3 6g 3 Grappling Hook 1gp 4 Studded Leather 25g 20 Composite Longbow 100g 4 Longsword 15g 4 Quiver + 80 Arrows 4g 12 Backpack 2 2 Flint & steel 1 Pouch, Belt 2 1 Sacks x4 4sp 2 Waterskin 1 4 Traveler's Outfit 1g Total Weight: 69.5lb Money: 11gp 10sp 0cp Lgt Med Hvy Lift Push Max Weight: 43.00 44-86 87-130 260 650 Age: 19 Height: 6'01" Weight: 195 lb Eyes: Green Hair: White Skin: Brown Whyre was raised by rangers in the White Horn Woods. He was found in the arms of his dead mother in the woods of White Horn. Whyre has never learned the identity of his parents nor their killers. Whyre is strong of opinion and sharp of mind. He does not take himself too seriously. He believes planning and information are the most important tools for succeeding in an endeavor. While he prefers peaceful resolution, he does not shy away from conflict and will defend himself and others. However, Whyre's mindset is not the common one. [/code][/sblock] [/QUOTE]
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