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yes, this again: Fighters need more non-combat options
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<blockquote data-quote="The Crimson Binome" data-source="post: 7547298" data-attributes="member: 6775031"><p>Agreed.</p><p>Nevertheless, as weird as it seems, that's simply not the reality they're living in. Until such time as the DM actually changes the rule, that's just how things work, and they have to deal with it. </p><p>I wouldn't go that far. There are a lot of factors that go into designing a skill system, and they had other priorities. </p><p></p><p>It was more important for them to implement Bounded Accuracy, so that anyone could attempt a skill check even if they weren't trained in it, and that put a limit on how high your Proficiency bonus could go. If they wanted a trained fighter to be better at intimidation than an untrained warlock, then they would need the Proficiency bonus to start at +6 and go to +10; but then a trained warlock would end up with +15 to their checks, which means they'd need to face DC 25 checks in order to have a reasonable chance of failing, but DC 25 is out of reach of a fighter who <em>isn't</em> trained. And they couldn't reduce the +5 from the ability score, because that's the core of how the stat system works, ever since third edition.</p><p></p><p>Honestly, the skill system isn't terrible, given the constraints that they're working with. It would have helped if fighters had some other reason to care about Charisma, though.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7547298, member: 6775031"] Agreed. Nevertheless, as weird as it seems, that's simply not the reality they're living in. Until such time as the DM actually changes the rule, that's just how things work, and they have to deal with it. I wouldn't go that far. There are a lot of factors that go into designing a skill system, and they had other priorities. It was more important for them to implement Bounded Accuracy, so that anyone could attempt a skill check even if they weren't trained in it, and that put a limit on how high your Proficiency bonus could go. If they wanted a trained fighter to be better at intimidation than an untrained warlock, then they would need the Proficiency bonus to start at +6 and go to +10; but then a trained warlock would end up with +15 to their checks, which means they'd need to face DC 25 checks in order to have a reasonable chance of failing, but DC 25 is out of reach of a fighter who [I]isn't[/I] trained. And they couldn't reduce the +5 from the ability score, because that's the core of how the stat system works, ever since third edition. Honestly, the skill system isn't terrible, given the constraints that they're working with. It would have helped if fighters had some other reason to care about Charisma, though. [/QUOTE]
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yes, this again: Fighters need more non-combat options
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