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<blockquote data-quote="Rathan" data-source="post: 4751874" data-attributes="member: 1322"><p>signature styles and locations are can be a bit tricky to explain... </p><p></p><p>and the generator has 50 signature styles listed in it to generate moves from such as these here:</p><p></p><p>Snake, Lizard (reptile)</p><p>2. Crane, Raven (bird)</p><p>3. Fox, Wolf (canine)</p><p>4. Tiger, Panther (feline)</p><p>5. Weasel, Rat (rodent)</p><p>6. Spider, Scorpion (venom)</p><p>7. Crab, Turtle (shell)</p><p>8. Blizzard, Tsunami (elements)</p><p>9. Cherry Blossom, Lotus Blossom (flower)</p><p>10. Willow, Oak (tree)</p><p>11. Mantis, Grasshopper (insect)</p><p>12. Dagger, Sword (blade)</p><p>13. Trident, Spear (pole)</p><p>14. Hammer, Mace (iron)</p><p>15. Staff, Nunchaku (club)</p><p>16. Kama, Scythe (sickle)</p><p>17. Fist, Foot (body)</p><p>18. Claw, Fang (bone)</p><p>19. Phoenix, Dragon (flame)</p><p>20. Unicorn, Ki-Rin (horn)</p><p>21. Chimera, Manticore (abomination*)</p><p>22. Whip, Chain (lash)</p><p>23. Lightning, Thunder (storm)</p><p>24. West Wind, East Wind (wind)</p><p>25. Southern Cross, Northstar (star)</p><p></p><p>and the generator has 50 signature locations listed in it to generate moves from such as these here:</p><p></p><p>26. Rapids, Waterfall (river)</p><p>27. Sea, Ocean (tides)</p><p>28. Swamp, Marsh (mire)</p><p>29. Castle, Tower (fortification)</p><p>30. Canyon, Ravine (crevice)</p><p>31. Cemetary, Tombs (grave)</p><p>32. Grotto, Cavern (cave)</p><p>33. Badlands, Wastelands (barrens)</p><p>34. Beach, Desert (sands)</p><p>35. Atoll, Island (isle)</p><p>36. City, Village (settlement)</p><p>37. Ruins, Pillar (stone)</p><p>38. Heavens, Clouds (sky)</p><p>39. Foothills, Peaks (mountain)</p><p>40. Brush, Forest (wood)</p><p>41. Fountain, Well (spring)</p><p>42. Orchard, Paradise (garden)</p><p>43. Volcano, Hells (fires)</p><p>44. Prairie, Plain (grass)</p><p>45. Ricefield, Vineyard (farm)</p><p>46. Labyrinth, Dungeon (maze)</p><p>47. Temple, Shrine (holy ground)</p><p>48. Tundra, Glacier (ice)</p><p>49. Clearing, Glade (field)</p><p>50. Cliff, Bluff (ledge)</p><p></p><p>as a character moves up in tiers... depending on what path they choose they earn the right to be immune to either signature styles or locations... also if you possess these signature styles or loactions you also do double damage (i.e. win one extra flag with them) if your move you generate contains a signature style or location the belongs to you from attaining tiers within your path.... </p><p></p><p>For example this is what the Honored One Path Progression looks like...</p><p></p><p><strong><span style="color: White">The Honored Ones</span></strong><span style="color: White"></span></p><p><span style="color: White"><em>Commoner</em></span></p><p><span style="color: White"><em>Apprentice</em> </span></p><p><span style="color: White"> Ranks 1-5</span></p><p><span style="color: White"><em>Warrior</em> </span></p><p><span style="color: White"> Ranks 1-5</span></p><p><span style="color: White"><em>Knight</em> </span></p><p><span style="color: White"> Ranks 1-5</span></p><p><span style="color: White"><em>Lord</em> </span></p><p><span style="color: White"> Ranks 1-5</span></p><p><span style="color: White"><em>Master</em> </span></p><p><span style="color: White"> Ranks 1</span></p><p></p><p>At the Knight ranking... the Honored One character would have gained three signature styles that his character would be immune to and earn extra flags with in a move came up that he generates in a match he's in.... The styles are earned upon reaching a new tier (i.e. Going from Warroir 5.. to Knight 0).</p><p></p><p>Of the moves generated in that match that allowed you to move into a higher tier.... a player can choose one to have as a new 'mastery'... say these 10 moves were used:</p><p></p><p>The whip appears below the atoll; avoids the onslaught of the insect!</p><p></p><p>The manticore slashes the vineyard; leaps over the rising of the mountain!</p><p></p><p>The wolf glides within the paradise; averts the quickening of the farm!</p><p></p><p>The east wind decimates the fountain; scatters the beauty of the storm!</p><p></p><p>The lightning crushes the volcano; dodges the aggression of the grass!</p><p></p><p>The east wind becomes one with the ocean and glides next to the reptile; avoids the gaze of the club! *yen*</p><p></p><p>The ki-rin appears close to the heavens; dodges the terror of the flame!</p><p></p><p>The rat silences the marsh; harshly quells the onslaught of the cave!</p><p></p><p>The scorpion slashes before the bluff; avoids the foray of the wood!</p><p></p><p>The thunder shouts above the ravine; protects against the assailment of the barrens!</p><p></p><p></p><p>The player can then choose one of the styles he used in that match to 'master' (i.e. gain as a signature style he will then gain immunity to and gain extra flags in battle with). Say the player chose rat..... he would then gain rat style to to incorporate into his characters persona and gain immunity to that style and gain extra flags when using the style himself in battle.</p><p></p><p>I hope that clear things up a bit for you... if not.. I've probably just REALLY lost you LOL</p></blockquote><p></p>
[QUOTE="Rathan, post: 4751874, member: 1322"] signature styles and locations are can be a bit tricky to explain... and the generator has 50 signature styles listed in it to generate moves from such as these here: Snake, Lizard (reptile) 2. Crane, Raven (bird) 3. Fox, Wolf (canine) 4. Tiger, Panther (feline) 5. Weasel, Rat (rodent) 6. Spider, Scorpion (venom) 7. Crab, Turtle (shell) 8. Blizzard, Tsunami (elements) 9. Cherry Blossom, Lotus Blossom (flower) 10. Willow, Oak (tree) 11. Mantis, Grasshopper (insect) 12. Dagger, Sword (blade) 13. Trident, Spear (pole) 14. Hammer, Mace (iron) 15. Staff, Nunchaku (club) 16. Kama, Scythe (sickle) 17. Fist, Foot (body) 18. Claw, Fang (bone) 19. Phoenix, Dragon (flame) 20. Unicorn, Ki-Rin (horn) 21. Chimera, Manticore (abomination*) 22. Whip, Chain (lash) 23. Lightning, Thunder (storm) 24. West Wind, East Wind (wind) 25. Southern Cross, Northstar (star) and the generator has 50 signature locations listed in it to generate moves from such as these here: 26. Rapids, Waterfall (river) 27. Sea, Ocean (tides) 28. Swamp, Marsh (mire) 29. Castle, Tower (fortification) 30. Canyon, Ravine (crevice) 31. Cemetary, Tombs (grave) 32. Grotto, Cavern (cave) 33. Badlands, Wastelands (barrens) 34. Beach, Desert (sands) 35. Atoll, Island (isle) 36. City, Village (settlement) 37. Ruins, Pillar (stone) 38. Heavens, Clouds (sky) 39. Foothills, Peaks (mountain) 40. Brush, Forest (wood) 41. Fountain, Well (spring) 42. Orchard, Paradise (garden) 43. Volcano, Hells (fires) 44. Prairie, Plain (grass) 45. Ricefield, Vineyard (farm) 46. Labyrinth, Dungeon (maze) 47. Temple, Shrine (holy ground) 48. Tundra, Glacier (ice) 49. Clearing, Glade (field) 50. Cliff, Bluff (ledge) as a character moves up in tiers... depending on what path they choose they earn the right to be immune to either signature styles or locations... also if you possess these signature styles or loactions you also do double damage (i.e. win one extra flag with them) if your move you generate contains a signature style or location the belongs to you from attaining tiers within your path.... For example this is what the Honored One Path Progression looks like... [b][color=White]The Honored Ones[/color][/b][color=White] [i]Commoner[/i] [i]Apprentice[/i] Ranks 1-5 [i]Warrior[/i] Ranks 1-5 [i]Knight[/i] Ranks 1-5 [i]Lord[/i] Ranks 1-5 [i]Master[/i] Ranks 1[/color] At the Knight ranking... the Honored One character would have gained three signature styles that his character would be immune to and earn extra flags with in a move came up that he generates in a match he's in.... The styles are earned upon reaching a new tier (i.e. Going from Warroir 5.. to Knight 0). Of the moves generated in that match that allowed you to move into a higher tier.... a player can choose one to have as a new 'mastery'... say these 10 moves were used: The whip appears below the atoll; avoids the onslaught of the insect! The manticore slashes the vineyard; leaps over the rising of the mountain! The wolf glides within the paradise; averts the quickening of the farm! The east wind decimates the fountain; scatters the beauty of the storm! The lightning crushes the volcano; dodges the aggression of the grass! The east wind becomes one with the ocean and glides next to the reptile; avoids the gaze of the club! *yen* The ki-rin appears close to the heavens; dodges the terror of the flame! The rat silences the marsh; harshly quells the onslaught of the cave! The scorpion slashes before the bluff; avoids the foray of the wood! The thunder shouts above the ravine; protects against the assailment of the barrens! The player can then choose one of the styles he used in that match to 'master' (i.e. gain as a signature style he will then gain immunity to and gain extra flags in battle with). Say the player chose rat..... he would then gain rat style to to incorporate into his characters persona and gain immunity to that style and gain extra flags when using the style himself in battle. I hope that clear things up a bit for you... if not.. I've probably just REALLY lost you LOL [/QUOTE]
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