Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Talking the Talk
You Bastard! Returns! - Players Needed! [Free In Game Gifts to New Players!]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Vertexx69" data-source="post: 4759717" data-attributes="member: 48854"><p>I don't see why I couldn't just get started right now as opposed to a playtest. Since the judge determines which move is better, there is literally no learning curve ;p but I do have another question; What if the style we want to specialize in doesn't come up in our fight? I have something kind of specific in mind, but if insect style doesn't drop from the random menu its kind of debunked right out of the gate...</p><p></p><p>As for the money thing, maybe give every player a potion of greed when they hit the apprentice tier, as a kind of "finding your path gift"? Just so every is assured a little cash? I rolled around a bit on the roll generator and it took over 30 rolls before a move with yen came up, thats not very cool especially with my luck. 30 moves could literally mean I was warrior or even knight before a single yen move dropped. Maybe adding some kind of cumulative percentage chance of like 20% per roll, so that a yen is garaunteed to come up at least every 5 rolls, that resets after it does drop? I don't know how involved that would be to do, as I am failing my C++ class right now <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /></p></blockquote><p></p>
[QUOTE="Vertexx69, post: 4759717, member: 48854"] I don't see why I couldn't just get started right now as opposed to a playtest. Since the judge determines which move is better, there is literally no learning curve ;p but I do have another question; What if the style we want to specialize in doesn't come up in our fight? I have something kind of specific in mind, but if insect style doesn't drop from the random menu its kind of debunked right out of the gate... As for the money thing, maybe give every player a potion of greed when they hit the apprentice tier, as a kind of "finding your path gift"? Just so every is assured a little cash? I rolled around a bit on the roll generator and it took over 30 rolls before a move with yen came up, thats not very cool especially with my luck. 30 moves could literally mean I was warrior or even knight before a single yen move dropped. Maybe adding some kind of cumulative percentage chance of like 20% per roll, so that a yen is garaunteed to come up at least every 5 rolls, that resets after it does drop? I don't know how involved that would be to do, as I am failing my C++ class right now :blush: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
You Bastard! Returns! - Players Needed! [Free In Game Gifts to New Players!]
Top