Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
You must whip it...whip it good
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Felix" data-source="post: 743370" data-attributes="member: 3929"><p>Hey Marauder,</p><p></p><p>About small vs medium vs large weapon, the whip is rather small, after all; Indiana Jones had it looped on his belt and it never got in the way. It's 15 feet long sure, but it doesn't weigh that much.</p><p></p><p>As for what it is, it's a melee weapon (I get to say things like this in the house rules forum!<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />) upon which Weapon Finesse may apply. It has a 15' reach, and it doesn't threaten any areas. It may be used to attack foes adjacent and those at a range. So what if it deals subdual damage: whips will cut skin but the pain is more signifigant than the damage. And it certainly won't get through platemail. I like the whip (damage wise) as is. You have to be clever to use it effectively.</p><p></p><p>Try combining using a whip and the Use Rope skill: instant 15' rope that can be untied from what it's anchored to with a flick of the wrist.</p><p></p><p>Whip + Animal Handling: Animals learn tricks faster.</p><p>Whip + Climb: More Indy goodness</p><p>Whip instead of Disable Device: Set traps off from long range.</p><p>Whip + Heal: Can be used for a tournequet in dire straits.</p><p>Whip + Intimidate: +2 to +4 circumstance bonus. That snap is scary!</p><p>Whip + Perform: Sigfried and Roy!</p><p>Whip + Ride: Get the most out of the hitched horses.</p><p>Whip + Jump: ever play Bionic Commando?</p><p></p><p>Last but not least; if you're starving, you can eat it!</p><p></p><p>Whips are great!</p></blockquote><p></p>
[QUOTE="Felix, post: 743370, member: 3929"] Hey Marauder, About small vs medium vs large weapon, the whip is rather small, after all; Indiana Jones had it looped on his belt and it never got in the way. It's 15 feet long sure, but it doesn't weigh that much. As for what it is, it's a melee weapon (I get to say things like this in the house rules forum!:)) upon which Weapon Finesse may apply. It has a 15' reach, and it doesn't threaten any areas. It may be used to attack foes adjacent and those at a range. So what if it deals subdual damage: whips will cut skin but the pain is more signifigant than the damage. And it certainly won't get through platemail. I like the whip (damage wise) as is. You have to be clever to use it effectively. Try combining using a whip and the Use Rope skill: instant 15' rope that can be untied from what it's anchored to with a flick of the wrist. Whip + Animal Handling: Animals learn tricks faster. Whip + Climb: More Indy goodness Whip instead of Disable Device: Set traps off from long range. Whip + Heal: Can be used for a tournequet in dire straits. Whip + Intimidate: +2 to +4 circumstance bonus. That snap is scary! Whip + Perform: Sigfried and Roy! Whip + Ride: Get the most out of the hitched horses. Whip + Jump: ever play Bionic Commando? Last but not least; if you're starving, you can eat it! Whips are great! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
You must whip it...whip it good
Top