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General Tabletop Discussion
*Dungeons & Dragons
You Roll Low, Nothing Happens. Can this/should this be changed?
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<blockquote data-quote="Brute" data-source="post: 6506634" data-attributes="member: 69013"><p>As I mentioned, we absolutely do narrate misses as we do hits, and often the miss descriptions can be quite entertaining. The problem is that nothing actually occurs mechanically (the enemy loses HP or takes on a status affect) and crucially, nothing interesting can really happen narratively (unlike say, with the optional Fumble roll in which case something big can happen). Simply put, a low roll out of combat can often be interesting (Player rolls Thievery, gets a modified 5 ("Alas! Nicodemus finally manages to pick the lock and open the safe but the patrol has returned and are almost upon him!) but if the player had rolled higher than the lock would have been picked faster) whereas a low roll in combat is, aside from a brief narrative description, simply less interesting.</p><p></p><p>I think I've got an ok handle on low rolls in the "exploration" area of the game, but I'm having difficulty with low rolls in combat. Thoughts?</p></blockquote><p></p>
[QUOTE="Brute, post: 6506634, member: 69013"] As I mentioned, we absolutely do narrate misses as we do hits, and often the miss descriptions can be quite entertaining. The problem is that nothing actually occurs mechanically (the enemy loses HP or takes on a status affect) and crucially, nothing interesting can really happen narratively (unlike say, with the optional Fumble roll in which case something big can happen). Simply put, a low roll out of combat can often be interesting (Player rolls Thievery, gets a modified 5 ("Alas! Nicodemus finally manages to pick the lock and open the safe but the patrol has returned and are almost upon him!) but if the player had rolled higher than the lock would have been picked faster) whereas a low roll in combat is, aside from a brief narrative description, simply less interesting. I think I've got an ok handle on low rolls in the "exploration" area of the game, but I'm having difficulty with low rolls in combat. Thoughts? [/QUOTE]
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You Roll Low, Nothing Happens. Can this/should this be changed?
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