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Your Own Design Goals
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<blockquote data-quote="Ellington" data-source="post: 5904185" data-attributes="member: 6692166"><p>Well, since people seem to have differing opinions on the design goals posted in the blog so far, I figured it might be interesting to see what design goals you guys would set forth for the various classes if you were on the design team. You can do it for classes who's design goals have already been posted or other classes you expect to see in 5E. I'll start us off with my vision of the bard:</p><p></p><p><strong>The bard inspires others:</strong></p><p>When you need to get the very best out of your allies, the bard is the go to man. He improves the competence of his allies in and out of combat. Allies should be thrilled to have a bard along as he makes them capable of things they wouldn't be without him.</p><p></p><p><strong>The bard is a performer:</strong></p><p>Whether it's by music, speech or dance, the bard is a master of influencing others with his artistic performance. He can be the aloof halfling minstrel playing the lute or the courageous viking skald wading into battle chanting hymns, but his performance is key to his success.</p><p></p><p><strong>The bard is a dabbler:</strong></p><p>While other classes may be the best in their respective fields, the bard can do more things at a respectable level than any other class if he so chooses. He may not be able to fight as well as the fighter, heal as well as the cleric or cast as powerful spells as the wizard, but he is still competent in all those fields.</p><p></p><p><strong>The bard is charismatic:</strong></p><p>The bard has a strong personality. His charismatic nature often makes diplomacy the superior option over combat, whether it's by personal charm, a ridiculous lie or by boastful intimidation.</p><p></p><p><strong>The bard is knowledgeable:</strong></p><p>The bard is a class above when it comes to random trivia. Whenever the party encounters a novel situation, you can count on the bard to have interesting trivia on the subject that he's picked up on his travels.</p></blockquote><p></p>
[QUOTE="Ellington, post: 5904185, member: 6692166"] Well, since people seem to have differing opinions on the design goals posted in the blog so far, I figured it might be interesting to see what design goals you guys would set forth for the various classes if you were on the design team. You can do it for classes who's design goals have already been posted or other classes you expect to see in 5E. I'll start us off with my vision of the bard: [B]The bard inspires others:[/B] When you need to get the very best out of your allies, the bard is the go to man. He improves the competence of his allies in and out of combat. Allies should be thrilled to have a bard along as he makes them capable of things they wouldn't be without him. [B]The bard is a performer:[/B] Whether it's by music, speech or dance, the bard is a master of influencing others with his artistic performance. He can be the aloof halfling minstrel playing the lute or the courageous viking skald wading into battle chanting hymns, but his performance is key to his success. [B]The bard is a dabbler:[/B] While other classes may be the best in their respective fields, the bard can do more things at a respectable level than any other class if he so chooses. He may not be able to fight as well as the fighter, heal as well as the cleric or cast as powerful spells as the wizard, but he is still competent in all those fields. [B]The bard is charismatic:[/B] The bard has a strong personality. His charismatic nature often makes diplomacy the superior option over combat, whether it's by personal charm, a ridiculous lie or by boastful intimidation. [B]The bard is knowledgeable:[/B] The bard is a class above when it comes to random trivia. Whenever the party encounters a novel situation, you can count on the bard to have interesting trivia on the subject that he's picked up on his travels. [/QUOTE]
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