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<blockquote data-quote="Ramaster" data-source="post: 5904601" data-attributes="member: 6687585"><p>Ok, Steeldragons beat me to it by some time, but here it comes: The Warlock Design Goals</p><p> </p><p><strong>The warlock has made a pact:</strong></p><p> </p><p>The power that the warlock wields is not her own, it is borrowed. Maybe she didn't make the pact herself, it might have been an ancestor of hers. She may command the power however she sees fit, but she very well knows she is playing with someone else's toys.</p><p> </p><p><strong>The Warlock commands Eldritch power:</strong></p><p> </p><p>Her powers are not standard magic. When she channels her powers, weird things happen to the universe. She or her target might switch places, blink in and out of reality, burn with hellfire, deal damage that cannot be prevented or reduced, at least easily.</p><p> </p><p><strong>The Warlock is a sinister figure:</strong></p><p> </p><p>Being near a Warlock is unsettling to everyone, friend and foe alike. Something just isn't quite right about her. Whispers may follow her wherever she goes, lights glow dim in her presence, animals flee terrified.</p><p> </p><p><strong>The Warlock can constantly channel her power:</strong></p><p> </p><p>Once a warlock learns a new power, she may use it however she sees fit and as often as she likes. She is able to do this because the power doesn't reside within her; she simply calls it from another entity.</p><p> </p><p><strong>The Warlock understands both arcane and divine magic:</strong></p><p> </p><p>Even though she doesn't use spells, she understands the concept of a spell, and the difference between these two forms of magic. She can identify spells being cast, scrolls or magic items. She is adept at crafting items herself, through mysterious means.</p><p> </p><p> </p><p>I did mine without looking at steeldragon's, but the I read them and... damn! there are quite a lot of things in common.</p><p> </p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Ramaster, post: 5904601, member: 6687585"] Ok, Steeldragons beat me to it by some time, but here it comes: The Warlock Design Goals [B]The warlock has made a pact:[/B] The power that the warlock wields is not her own, it is borrowed. Maybe she didn't make the pact herself, it might have been an ancestor of hers. She may command the power however she sees fit, but she very well knows she is playing with someone else's toys. [B]The Warlock commands Eldritch power:[/B] Her powers are not standard magic. When she channels her powers, weird things happen to the universe. She or her target might switch places, blink in and out of reality, burn with hellfire, deal damage that cannot be prevented or reduced, at least easily. [B]The Warlock is a sinister figure:[/B] Being near a Warlock is unsettling to everyone, friend and foe alike. Something just isn't quite right about her. Whispers may follow her wherever she goes, lights glow dim in her presence, animals flee terrified. [B]The Warlock can constantly channel her power:[/B] Once a warlock learns a new power, she may use it however she sees fit and as often as she likes. She is able to do this because the power doesn't reside within her; she simply calls it from another entity. [B]The Warlock understands both arcane and divine magic:[/B] Even though she doesn't use spells, she understands the concept of a spell, and the difference between these two forms of magic. She can identify spells being cast, scrolls or magic items. She is adept at crafting items herself, through mysterious means. I did mine without looking at steeldragon's, but the I read them and... damn! there are quite a lot of things in common. Thoughts? [/QUOTE]
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