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<blockquote data-quote="Jer" data-source="post: 8954520" data-attributes="member: 19857"><p>I'm too flighty to have a "perfect" RPG. Sometimes I want one kind of game, sometimes I want another. If I started going into descriptions I'd start to sound like the kids on that Simpson's episode where they were the focus group telling the Itchy & Scratchy team about the perfect Itchy & Scratchy episode.</p><p></p><p>"So let me get this straight - you want a game with quick character creation with a resolution system that allows for quick, improvisational play where all players have equal agency with fast easy to run combats that let you do action scenes like from the movies and then quickly move back into the story, but you also want to have a highly crunchy tactical miniature combat skirmish system with lots of ways to customize characters and terrain and opponents who are easily used by the GM but also have lots of options to make the battles all feel different?"</p><p></p><p>"Yes! And also you should win things by playing the game!"</p></blockquote><p></p>
[QUOTE="Jer, post: 8954520, member: 19857"] I'm too flighty to have a "perfect" RPG. Sometimes I want one kind of game, sometimes I want another. If I started going into descriptions I'd start to sound like the kids on that Simpson's episode where they were the focus group telling the Itchy & Scratchy team about the perfect Itchy & Scratchy episode. "So let me get this straight - you want a game with quick character creation with a resolution system that allows for quick, improvisational play where all players have equal agency with fast easy to run combats that let you do action scenes like from the movies and then quickly move back into the story, but you also want to have a highly crunchy tactical miniature combat skirmish system with lots of ways to customize characters and terrain and opponents who are easily used by the GM but also have lots of options to make the battles all feel different?" "Yes! And also you should win things by playing the game!" [/QUOTE]
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