Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Your thoughts on Generic versus Bespoke systems.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenada" data-source="post: 8933721" data-attributes="member: 70468"><p>I don’t really think of D&D as a generic system because it only addresses part of the “high fantasy” milieu. If you want to do non-party play, it doesn’t do much to support you when PCs come into conflict. In fact, PvP is usually something no one wants in their D&D game. Actually, I struggle to think of any “generic” systems that aren’t also “universal” systems. Personally, I don’t like <em>those</em> because I don’t like having to put my game together (I say fully aware of the irony that I’m willing to design my own system but not willing to “put together” a universal RPG).</p><p></p><p>If generic versus bespoke is more like wide versus narrow focus, then my answer is equally unhelpful. It’s “yes”. Sometimes I like a more widely focused game, and sometimes I like a narrow one. I appreciate that Blades in the Dark is on point with what it is doing thematically. Our scores may be just as diverse as adventures are in other systems, but there is a strong mechanical tie with your crew (which are all different types of criminal gangs, but there are other crews available if you want to play e.g., blue coats). For my homebrew system, I think I probably lean more towards the wider focus side of things. Like D&D, not many mechanics are attached to the party itself. Mostly about it’s about PCs being part of an adventuring party, and that directs play.</p></blockquote><p></p>
[QUOTE="kenada, post: 8933721, member: 70468"] I don’t really think of D&D as a generic system because it only addresses part of the “high fantasy” milieu. If you want to do non-party play, it doesn’t do much to support you when PCs come into conflict. In fact, PvP is usually something no one wants in their D&D game. Actually, I struggle to think of any “generic” systems that aren’t also “universal” systems. Personally, I don’t like [I]those[/I] because I don’t like having to put my game together (I say fully aware of the irony that I’m willing to design my own system but not willing to “put together” a universal RPG). If generic versus bespoke is more like wide versus narrow focus, then my answer is equally unhelpful. It’s “yes”. Sometimes I like a more widely focused game, and sometimes I like a narrow one. I appreciate that Blades in the Dark is on point with what it is doing thematically. Our scores may be just as diverse as adventures are in other systems, but there is a strong mechanical tie with your crew (which are all different types of criminal gangs, but there are other crews available if you want to play e.g., blue coats). For my homebrew system, I think I probably lean more towards the wider focus side of things. Like D&D, not many mechanics are attached to the party itself. Mostly about it’s about PCs being part of an adventuring party, and that directs play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Your thoughts on Generic versus Bespoke systems.
Top