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You've Created A Bad Character. How, why and whose fault is it?
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<blockquote data-quote="Wofano Wotanto" data-source="post: 9309149" data-attributes="member: 7044704"><p>One thing I like about the Sentinel Comics RPG is that it explicitly allows (even encourages) character rewrites on a regular basis - about every six sessions or so. Not only does it allow players to make adjustments if they find something isn't as fun as they expected it to be, it's a pretty good way to model the way many superheroes shift their abilities and behavior over time in response to story events - or if we're being honest, due to new creative teams wanting to make their mark on a character and disregarding past continuity. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> It's still optional - you can keep the same character sheet forever if you want, gradually accumulating collections that directly increase your power and versatility while remaining fundamentally the same hero - but you can also do more radical alterations like (say) that time Peter Parker sprouted four extra arms for a while or became Captain Universe. </p><p></p><p>You'd still need GM permission to rewrite yourself fast enough to keep up with Jimmy Olsen though, much less Robbie from Dial H For Hero. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Wofano Wotanto, post: 9309149, member: 7044704"] One thing I like about the Sentinel Comics RPG is that it explicitly allows (even encourages) character rewrites on a regular basis - about every six sessions or so. Not only does it allow players to make adjustments if they find something isn't as fun as they expected it to be, it's a pretty good way to model the way many superheroes shift their abilities and behavior over time in response to story events - or if we're being honest, due to new creative teams wanting to make their mark on a character and disregarding past continuity. :) It's still optional - you can keep the same character sheet forever if you want, gradually accumulating collections that directly increase your power and versatility while remaining fundamentally the same hero - but you can also do more radical alterations like (say) that time Peter Parker sprouted four extra arms for a while or became Captain Universe. You'd still need GM permission to rewrite yourself fast enough to keep up with Jimmy Olsen though, much less Robbie from Dial H For Hero. :) [/QUOTE]
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You've Created A Bad Character. How, why and whose fault is it?
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