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Zad/Wizardru's Story Hour (*final update 11/12*)
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<blockquote data-quote="WizarDru" data-source="post: 3651227" data-attributes="member: 151"><p>Nearing it's climax? They're only 11th level, me lad. The finale modules are, IMHO, the weakest link. Chapters 10 and 11 are both really just one module, and I don't like how they handle things. The main story may resolve or may NOT resolve that way, but if it does, I'd like the players to actually know WHO the Cagewrights are BEFORE they end up fighting them. Bad guys who they don't know or have a history with are not much more use to me than just a random stat-block...and the Cagewrights are mostly set up as late campaign roadblocks in one of a couple of modules. WEAK. </p><p></p><p>Your assumption is that the original party is still together as a collective group. That's not really the case, 10 years down the line. They interact periodically, but their separated duties keep them away from each other....and they've become part of the power structure on the Prime they unseated. It's rules now dominate their fates. Only one of the party members of the previous campaign truly goes her own way.</p><p></p><p>Though it may not be immediately evident, three of the previous game's party members have already directly acted in Cauldron on some level, and two of them indirectly. I would say more, but I don't know that all of the PCs have made those connections, and at least one of those is a minor spoiler. Such as it is. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p>Actually, it is too far. Celene is roughly 220-250 miles away, across four other nations (the Sea Princes, the Yeomanry, Keoland and either one of the Uleks). By boat, Cauldron is closer to the Scarlet Brotherhood, but the Sea Princes control the regional waters, so the brothers (who were soundly beaten years ago) never come that far West.</p><p></p><p>As for the other issues...let's just say the Grey Guild already has spoken with Maris, more than once. One of the party members has allied himself with the Chisel, another has actively been making contacts all over the city and all of them are beginning to chafe under the current settings of taxes. As for Redgorge...well, we'll see how that plays out, shall we?</p></blockquote><p></p>
[QUOTE="WizarDru, post: 3651227, member: 151"] Nearing it's climax? They're only 11th level, me lad. The finale modules are, IMHO, the weakest link. Chapters 10 and 11 are both really just one module, and I don't like how they handle things. The main story may resolve or may NOT resolve that way, but if it does, I'd like the players to actually know WHO the Cagewrights are BEFORE they end up fighting them. Bad guys who they don't know or have a history with are not much more use to me than just a random stat-block...and the Cagewrights are mostly set up as late campaign roadblocks in one of a couple of modules. WEAK. Your assumption is that the original party is still together as a collective group. That's not really the case, 10 years down the line. They interact periodically, but their separated duties keep them away from each other....and they've become part of the power structure on the Prime they unseated. It's rules now dominate their fates. Only one of the party members of the previous campaign truly goes her own way. Though it may not be immediately evident, three of the previous game's party members have already directly acted in Cauldron on some level, and two of them indirectly. I would say more, but I don't know that all of the PCs have made those connections, and at least one of those is a minor spoiler. Such as it is. :) Actually, it is too far. Celene is roughly 220-250 miles away, across four other nations (the Sea Princes, the Yeomanry, Keoland and either one of the Uleks). By boat, Cauldron is closer to the Scarlet Brotherhood, but the Sea Princes control the regional waters, so the brothers (who were soundly beaten years ago) never come that far West. As for the other issues...let's just say the Grey Guild already has spoken with Maris, more than once. One of the party members has allied himself with the Chisel, another has actively been making contacts all over the city and all of them are beginning to chafe under the current settings of taxes. As for Redgorge...well, we'll see how that plays out, shall we? [/QUOTE]
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