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Zad/Wizardru's Story Hour (*final update 11/12*)
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<blockquote data-quote="Zad" data-source="post: 3884179" data-attributes="member: 90"><p>"So, this is how it ends?"</p><p></p><p>We were scheduled to play over the weekend. And we kind of tried to.</p><p></p><p>The summary of circumstances goes like this:</p><p></p><p>Me: "We need to work out the details on Alakast."</p><p></p><p>Wizardru: "Yeah, true. I'll work something up and send it to you"</p><p></p><p>Dravot: "I got an idea: We forget Alakast and go do Pathfinder!"</p><p></p><p>And it was only a half-joking suggestion.</p><p></p><p>I'm not sure if we mentioned it here but we've done a little experimentation with the Pathfinder adventure series. Wizardru likes it a lot and after having run a few adventures with semi-throw-away characters, we're all liking it too. Maybe it's just the new-adventure smell that will wear off eventually but we like it a lot.</p><p></p><p>Contrast that with Shackled City. While it started strong, the blemishes are starting to show themselves in a big way. Everyone likes their characters, but nobody is overly invested in the adventure path itself. The story has a lot of holes, and everyone seems to care less and less. The meta plots, which are laid out for the DM, are poorly and haphazardly revealed to the players, which results in a general lack of caring about the overall thing.</p><p></p><p>So we finally just put it out there and talked about it. Unsurprisingly, everyone was feeling the same way. And so rather than go through the motions, we decided to just stop with this one. We will probably use the characters in some other material, but Shackled City has failed to deliver on its promise and we're just going to let it drop and pursue Pathfinder. When 4e comes out we'll probably pick that up too.</p></blockquote><p></p>
[QUOTE="Zad, post: 3884179, member: 90"] "So, this is how it ends?" We were scheduled to play over the weekend. And we kind of tried to. The summary of circumstances goes like this: Me: "We need to work out the details on Alakast." Wizardru: "Yeah, true. I'll work something up and send it to you" Dravot: "I got an idea: We forget Alakast and go do Pathfinder!" And it was only a half-joking suggestion. I'm not sure if we mentioned it here but we've done a little experimentation with the Pathfinder adventure series. Wizardru likes it a lot and after having run a few adventures with semi-throw-away characters, we're all liking it too. Maybe it's just the new-adventure smell that will wear off eventually but we like it a lot. Contrast that with Shackled City. While it started strong, the blemishes are starting to show themselves in a big way. Everyone likes their characters, but nobody is overly invested in the adventure path itself. The story has a lot of holes, and everyone seems to care less and less. The meta plots, which are laid out for the DM, are poorly and haphazardly revealed to the players, which results in a general lack of caring about the overall thing. So we finally just put it out there and talked about it. Unsurprisingly, everyone was feeling the same way. And so rather than go through the motions, we decided to just stop with this one. We will probably use the characters in some other material, but Shackled City has failed to deliver on its promise and we're just going to let it drop and pursue Pathfinder. When 4e comes out we'll probably pick that up too. [/QUOTE]
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