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ZEITGEIST Campaign Guide [5E]
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<blockquote data-quote="jamesjhaeck" data-source="post: 7708034" data-attributes="member: 6777571"><p>This 5e conversion is based off of the Pathfinder RPG version of ZEITGEIST, since 5e inherits more d20 System mechanics than 4e mechanics. Encounter level conversion is still the biggest concern, since the CR of Pathfinder monsters are based on individual PCs, rather than a party of 4-5. There won't be any problem with that—the conversion of <em>To Slay a Dragon </em>was a valuable lesson in encounter building. </p><p></p><p>I don't want to go into too much detail just yet, but we're trying to keep things as close to the original as we can. Some things don't translate perfectly in conversion, so there will be some adaptation of structure and powers. It will feel like 5e. There was some internal discussion of renovating Prestige Classes, but we felt that it made the most sense to keep them in. Consider Prestige Classes as a mechanic unique to the flavor of this AP, like giant runes were unique to Storm King's Thunder and genasi were unique to <em>Princes of the Apocalypse</em>.</p></blockquote><p></p>
[QUOTE="jamesjhaeck, post: 7708034, member: 6777571"] This 5e conversion is based off of the Pathfinder RPG version of ZEITGEIST, since 5e inherits more d20 System mechanics than 4e mechanics. Encounter level conversion is still the biggest concern, since the CR of Pathfinder monsters are based on individual PCs, rather than a party of 4-5. There won't be any problem with that—the conversion of [I]To Slay a Dragon [/I]was a valuable lesson in encounter building. I don't want to go into too much detail just yet, but we're trying to keep things as close to the original as we can. Some things don't translate perfectly in conversion, so there will be some adaptation of structure and powers. It will feel like 5e. There was some internal discussion of renovating Prestige Classes, but we felt that it made the most sense to keep them in. Consider Prestige Classes as a mechanic unique to the flavor of this AP, like giant runes were unique to Storm King's Thunder and genasi were unique to [I]Princes of the Apocalypse[/I]. [/QUOTE]
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