Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gideonpepys" data-source="post: 5729251" data-attributes="member: 79141"><p><strong>Session 9</strong></p><p></p><p>This was the last buffer session before the release of the second adventure. </p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="color: SlateGray">The unit returned to Saltmarsh and arrested the treacherous Tambor Dannorman, proprietor of the Merry Mermaid. His daughter was exonerated, but two members of the town council were implicated in the smuggling operation and duly placed under arrest.</span></li> <li data-xf-list-type="ul"><span style="color: #708090">The following day a citizen reported a local fisherman who was behaving strangely - purchasing unusually large amounts of supplies and attempting to buy ritual reagents. The unit realised he was hypnotised and, in the company of several Customs & Excise officers, followed him to a secluded cove where the illusionist Sanbalet was hiding out with the remnants of his gang. They readily surrendered.</span></li> <li data-xf-list-type="ul"><span style="color: SlateGray">Sanbalet agreed to give the unit all the information they needed to capture the ocean-bound side of the operation, in return for lenience and the undertaking to take his own brother, Punketah - ship's mage on <em>the Sky Ghost</em> - alive. The ship would not be returning to Saltmarsh for over a month, so the unit returned to Flint.</span></li> <li data-xf-list-type="ul"><span style="color: #708090">A month later accompanied by brothers Tom and Will Stoutly, two Customs officers - and with another such officer signaling the </span><em><span style="color: slategray">Sky Ghost</span></em><span style="color: #708090"> from the Wyce House - the unit stole aboard the </span><em><span style="color: slategray">Sky Ghost</span></em><span style="color: #708090"> and tangled with Captain Sigurd 'Snake Eyes', a Crissilyri pirate, and his crew.</span></li> <li data-xf-list-type="ul"><span style="color: SlateGray">The battle was hard-fought as the captain and his men were fierce. Also on board - and prepared to aid its defence - were three drunken lizardfolk who had been lolling in hammocks before the sounds of combat roused them.</span></li> <li data-xf-list-type="ul"><span style="color: SlateGray">When Sigurd finally fell - and with the lizardfolk's pseudodragon pet enchanted by Leon's spirit companion - Korrigan was able to enjoin the rest of the smugglers to surrender.</span></li> <li data-xf-list-type="ul"><span style="color: SlateGray">They found a captive merman in a brig just off the bilges.</span></li> </ul><p>Again, Malthusius' player took on companion characters. This session was a lovely excuse for a nice, big fight before <em>Zeitgeist #2</em>. (I knew the opening sessions of that adventure would most likely be combat free.)</p><p></p><p>My rationale for the characters remaining at 2nd level was that a person needs to accrue experience in intense bursts, while these buffer adventures were spread over three months. I rewarded the players with story elements and minor treasure, and gave them the stipend from the start of <em>Dying Skyseer</em> halfway through.</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 5729251, member: 79141"] [B]Session 9[/B] This was the last buffer session before the release of the second adventure. [LIST] [*][COLOR=SlateGray]The unit returned to Saltmarsh and arrested the treacherous Tambor Dannorman, proprietor of the Merry Mermaid. His daughter was exonerated, but two members of the town council were implicated in the smuggling operation and duly placed under arrest.[/COLOR] [*][COLOR=#708090]The following day a citizen reported a local fisherman who was behaving strangely - purchasing unusually large amounts of supplies and attempting to buy ritual reagents. The unit realised he was hypnotised and, in the company of several Customs & Excise officers, followed him to a secluded cove where the illusionist Sanbalet was hiding out with the remnants of his gang. They readily surrendered.[/COLOR] [*][COLOR=SlateGray]Sanbalet agreed to give the unit all the information they needed to capture the ocean-bound side of the operation, in return for lenience and the undertaking to take his own brother, Punketah - ship's mage on [I]the Sky Ghost[/I] - alive. The ship would not be returning to Saltmarsh for over a month, so the unit returned to Flint.[/COLOR] [*][COLOR=#708090]A month later accompanied by brothers Tom and Will Stoutly, two Customs officers - and with another such officer signaling the [/COLOR][I][COLOR=slategray]Sky Ghost[/COLOR][/I][COLOR=#708090] from the Wyce House - the unit stole aboard the [/COLOR][I][COLOR=slategray]Sky Ghost[/COLOR][/I][COLOR=#708090] and tangled with Captain Sigurd 'Snake Eyes', a Crissilyri pirate, and his crew.[/COLOR] [*][COLOR=SlateGray]The battle was hard-fought as the captain and his men were fierce. Also on board - and prepared to aid its defence - were three drunken lizardfolk who had been lolling in hammocks before the sounds of combat roused them.[/COLOR] [*][COLOR=SlateGray]When Sigurd finally fell - and with the lizardfolk's pseudodragon pet enchanted by Leon's spirit companion - Korrigan was able to enjoin the rest of the smugglers to surrender.[/COLOR] [*][COLOR=SlateGray]They found a captive merman in a brig just off the bilges.[/COLOR] [/LIST] Again, Malthusius' player took on companion characters. This session was a lovely excuse for a nice, big fight before [I]Zeitgeist #2[/I]. (I knew the opening sessions of that adventure would most likely be combat free.) My rationale for the characters remaining at 2nd level was that a person needs to accrue experience in intense bursts, while these buffer adventures were spread over three months. I rewarded the players with story elements and minor treasure, and gave them the stipend from the start of [I]Dying Skyseer[/I] halfway through. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
Top