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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 5738358" data-attributes="member: 79141"><p><strong>Session 10</strong></p><p></p><p>Back to the business in hand. The first session report from <em>the Dying Skyseer</em>:</p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #0000cd">In response to recent acts of sabotage and murder, Inspector Malthusius was called to the Governor's mansion and promised support for his pursuit of the terrorist Gale. Needless to say, he chose Korrigan's unit.<br /> </span> </li> <li data-xf-list-type="ul"><span style="color: #0000cd">The unit was called to investigate a death at the Danoran Consulate. Malthusius' visions had drawn him to the area and he was quick to the scene when the news of a 'burglar who thought she could fly' reached the North Shore police station.</span> </li> <li data-xf-list-type="ul"><span style="color: #0000cd">Chief of Security <strong>Julian LeBrix </strong>explained that he had apprehended the suspect stealing priceless items from outside the Consular's office on the fourth floor. She had made to jump out of the window. He fires two shots, whereupon she crashed through the window, impaling herself on the fence below. LeBrix was keen that the body be removed as soon as possible.</span> </li> <li data-xf-list-type="ul"><span style="color: #0000cd">Malthusius soon realised that there was more to this case than met the eye. The victim - a beautiful young half-elf named <strong>Nilasa Hume </strong>- had unexplained wounds on her body and LeBrix appeared to be uneasy.</span> </li> <li data-xf-list-type="ul"><span style="color: #0000cd">Nilasa had befriended the consular staff through her lantern-jawed 'boyfriend' and that morning, brought them all an expensive breakfast of Brigadero chocolates - laced with the narcotic <em>fey pepper</em>. While they were distracted, she took an elixir of invisibility and stole upstairs...</span> </li> <li data-xf-list-type="ul"><span style="color: #0000cd">The rest of the unit interrogated witnesses outside and were able to determine that Nilasa had passed 'a bundle' to someone as she died. This man had fled the scene. Later clues revealed him to be <strong>Dr Wolfgang von Recklinghausen</strong>, a foreigner whom Nilasa had been speaking to inside the Consulate. The Doctor had been there to secure travel to Ber under a Danoran passport. Someone (or something) had pursued the doctor into an alleyway. There was a scuffle (in which both parties were wounded) before von Recklinghausen escaped.</span> </li> <li data-xf-list-type="ul"><span style="color: #0000cd">There were alot of clues and leads to follow. Uru picked up Nilasa Hume's criminal record from Parity Lake police station.</span> </li> <li data-xf-list-type="ul"><span style="color: #0000cd">Back at North Shore police station, Malthusius spoke to the spirit of Nilasa Hume and established that she was indeed working for <strong>Hana 'Gale' Soliogn </strong>- a terrorist responsible for numerous deaths throughout the city. She handed Von reclkinghausen 'a bundle, and my <em>Canary in a Coal Mine</em> pendant'.</span> </li> <li data-xf-list-type="ul"><span style="color: #0000cd">Leon established that wounds on Nilasa's face had been healed after her death. Necrotic magic linked Nilasa's wounds to the scuffle in the alley with von Recklinghausen.</span> </li> <li data-xf-list-type="ul"><span style="color: #0000cd">The unit tailed von Recklinghausen to the hostel where he had been staying, only to find that one <strong>Officer Roger Porter </strong>had beaten them to it: The doctor's room was empty save for further evidence of necrotic magic. (Officer Porter later turned out to be a false identity, as no such officer worked for the police or the RHC.) Von Recklinghausen fled through a back door and his trail was cold.</span> </li> <li data-xf-list-type="ul"><span style="color: #0000cd">The unit travelled to <em>the Thinking Man's Tavern</em> - a lively establishment in Bosum Strand frequented by musicians, intellectuals and 'revolutionaries', where Nilasa Hume was a familiar face. <strong>Thames Grimsley </strong>(the Dockers union leader from adventure #1) was there, and helped the unit to make friends. They discovered that Nilasa was the principal contact between a group of dissident musicians known as 'the Band' (led by <strong>Jered Lawman</strong>) and brigands in the Cloudwood; and that a talkative intellectual named <strong>Hennet Rinus </strong>had been helping her to write letters in 'fancy Crisilliyri style' to one <em>Monsigneur Cippiano</em>. Rinus was convinced that she was engaged in some kind of illicit dealings with this man.</span> </li> <li data-xf-list-type="ul"><span style="color: #0000cd">Malthusius took a variety of magical clues for the inspection of his contact Isaac. This information enabled Leon to track down the source of the illegal <em>fey pepper</em> (and the equally illegal <em>elixir of invisibility</em>) to an apothecary in Pine Island.</span> </li> <li data-xf-list-type="ul"><span style="color: #0000cd">The following day, El Perro was visited at the restaurant where he lives by one of the Band: a flamboyant bard named <strong>Saladoor Saan</strong>. Saladoor claimed to be in love with Nilasa and said he would do anything he could to help the unit. He added that Nilasa had been encouraging the band to start causing trouble rather than just talk about it.</span> </li> </ul><p></p><p>As you can see we got through alot in this session. My best bit of advice for DMs is to prepare thoroughly, although that kind of goes without saying. But it surprising how much a party can do when there are no fights!</p><p></p><p>I had cards with the information from different sources written out separately, so that I could give it out at a glance without poring over the text of the adventure (which I think distracts from the immersion), and a flow chart with all the leads drawn out so I didn't risk getting confused or lost.</p><p></p><p>I also spent a great deal of time practising how I would differentiate each NPC vocally (whereas I usually improvise), and this really paid off. The group had a great time with Hennet Rinus (who I based on British TV presenter Jeremy Paxman), as one of them is studying for his PhD in History and Philosophy and was able to feed lines to Malthusius' player (who answered in character as a former Philosophy professor himself).</p><p></p><p>One neat trick I pulled was to have a skyseer vision help Malthusius to arrive at the consulate ahead of the others. Instead of having 6 players swarming all over the crime scene, a had them make suggestions to Malthusius' player (six amateur sleuths contributing to form the seasoned professional investigator). Once he had picked over the body and the crime scene, the others arrived and lent their social skills to the interrogations.</p><p></p><p>It also helped, in a way, that Korrigan's player was absent, as the group had to get used to functioning without him, on the very first day of their secondment to the Gale investigation. Malthusius struggled to keep them all in line (as I thought he might).</p><p></p><p>Favourite moment came when Uru's player dashed back from Parity Lake police station with Nilasa's file (instead of going to interview Heward Sechim as instructed) just so he could clip Nilasa's eyelashes in order to sell them to his contact.</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 5738358, member: 79141"] [b]Session 10[/b] Back to the business in hand. The first session report from [I]the Dying Skyseer[/I]: [LIST] [*][COLOR=#0000cd]In response to recent acts of sabotage and murder, Inspector Malthusius was called to the Governor's mansion and promised support for his pursuit of the terrorist Gale. Needless to say, he chose Korrigan's unit. [/COLOR] [*][COLOR=#0000cd]The unit was called to investigate a death at the Danoran Consulate. Malthusius' visions had drawn him to the area and he was quick to the scene when the news of a 'burglar who thought she could fly' reached the North Shore police station.[/COLOR] [*][COLOR=#0000cd]Chief of Security [B]Julian LeBrix [/B]explained that he had apprehended the suspect stealing priceless items from outside the Consular's office on the fourth floor. She had made to jump out of the window. He fires two shots, whereupon she crashed through the window, impaling herself on the fence below. LeBrix was keen that the body be removed as soon as possible.[/COLOR] [*][COLOR=#0000cd]Malthusius soon realised that there was more to this case than met the eye. The victim - a beautiful young half-elf named [B]Nilasa Hume [/B]- had unexplained wounds on her body and LeBrix appeared to be uneasy.[/COLOR] [*][COLOR=#0000cd]Nilasa had befriended the consular staff through her lantern-jawed 'boyfriend' and that morning, brought them all an expensive breakfast of Brigadero chocolates - laced with the narcotic [I]fey pepper[/I]. While they were distracted, she took an elixir of invisibility and stole upstairs...[/COLOR] [*][COLOR=#0000cd]The rest of the unit interrogated witnesses outside and were able to determine that Nilasa had passed 'a bundle' to someone as she died. This man had fled the scene. Later clues revealed him to be [B]Dr Wolfgang von Recklinghausen[/B], a foreigner whom Nilasa had been speaking to inside the Consulate. The Doctor had been there to secure travel to Ber under a Danoran passport. Someone (or something) had pursued the doctor into an alleyway. There was a scuffle (in which both parties were wounded) before von Recklinghausen escaped.[/COLOR] [*][COLOR=#0000cd]There were alot of clues and leads to follow. Uru picked up Nilasa Hume's criminal record from Parity Lake police station.[/COLOR] [*][COLOR=#0000cd]Back at North Shore police station, Malthusius spoke to the spirit of Nilasa Hume and established that she was indeed working for [B]Hana 'Gale' Soliogn [/B]- a terrorist responsible for numerous deaths throughout the city. She handed Von reclkinghausen 'a bundle, and my [I]Canary in a Coal Mine[/I] pendant'.[/COLOR] [*][COLOR=#0000cd]Leon established that wounds on Nilasa's face had been healed after her death. Necrotic magic linked Nilasa's wounds to the scuffle in the alley with von Recklinghausen.[/COLOR] [*][COLOR=#0000cd]The unit tailed von Recklinghausen to the hostel where he had been staying, only to find that one [B]Officer Roger Porter [/B]had beaten them to it: The doctor's room was empty save for further evidence of necrotic magic. (Officer Porter later turned out to be a false identity, as no such officer worked for the police or the RHC.) Von Recklinghausen fled through a back door and his trail was cold.[/COLOR] [*][COLOR=#0000cd]The unit travelled to [I]the Thinking Man's Tavern[/I] - a lively establishment in Bosum Strand frequented by musicians, intellectuals and 'revolutionaries', where Nilasa Hume was a familiar face. [B]Thames Grimsley [/B](the Dockers union leader from adventure #1) was there, and helped the unit to make friends. They discovered that Nilasa was the principal contact between a group of dissident musicians known as 'the Band' (led by [B]Jered Lawman[/B]) and brigands in the Cloudwood; and that a talkative intellectual named [B]Hennet Rinus [/B]had been helping her to write letters in 'fancy Crisilliyri style' to one [I]Monsigneur Cippiano[/I]. Rinus was convinced that she was engaged in some kind of illicit dealings with this man.[/COLOR] [*][COLOR=#0000cd]Malthusius took a variety of magical clues for the inspection of his contact Isaac. This information enabled Leon to track down the source of the illegal [I]fey pepper[/I] (and the equally illegal [I]elixir of invisibility[/I]) to an apothecary in Pine Island.[/COLOR] [*][COLOR=#0000cd]The following day, El Perro was visited at the restaurant where he lives by one of the Band: a flamboyant bard named [B]Saladoor Saan[/B]. Saladoor claimed to be in love with Nilasa and said he would do anything he could to help the unit. He added that Nilasa had been encouraging the band to start causing trouble rather than just talk about it.[/COLOR] [/LIST] As you can see we got through alot in this session. My best bit of advice for DMs is to prepare thoroughly, although that kind of goes without saying. But it surprising how much a party can do when there are no fights! I had cards with the information from different sources written out separately, so that I could give it out at a glance without poring over the text of the adventure (which I think distracts from the immersion), and a flow chart with all the leads drawn out so I didn't risk getting confused or lost. I also spent a great deal of time practising how I would differentiate each NPC vocally (whereas I usually improvise), and this really paid off. The group had a great time with Hennet Rinus (who I based on British TV presenter Jeremy Paxman), as one of them is studying for his PhD in History and Philosophy and was able to feed lines to Malthusius' player (who answered in character as a former Philosophy professor himself). One neat trick I pulled was to have a skyseer vision help Malthusius to arrive at the consulate ahead of the others. Instead of having 6 players swarming all over the crime scene, a had them make suggestions to Malthusius' player (six amateur sleuths contributing to form the seasoned professional investigator). Once he had picked over the body and the crime scene, the others arrived and lent their social skills to the interrogations. It also helped, in a way, that Korrigan's player was absent, as the group had to get used to functioning without him, on the very first day of their secondment to the Gale investigation. Malthusius struggled to keep them all in line (as I thought he might). Favourite moment came when Uru's player dashed back from Parity Lake police station with Nilasa's file (instead of going to interview Heward Sechim as instructed) just so he could clip Nilasa's eyelashes in order to sell them to his contact. [/QUOTE]
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