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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 6015770" data-attributes="member: 79141"><p><strong>Session 48</strong></p><p></p><p>Again, an update for completeness' sake: The unit heading into the Dreaming to free Korrigan's wife from the briar barrier that imprisons her. (All the encounters and sub-quests coming from <em>Wrath of the River King</em>.) These buffer adventures offer me the ideal opportunity to do three things:</p><p></p><p></p><ol> <li data-xf-list-type="ol">Expand on the campaign world.</li> <li data-xf-list-type="ol">Explore the back-stories of the players in real detail.</li> <li data-xf-list-type="ol">Provide an interlude between adventures that focus on a single central plot. (Rather obvious, this one, but quite important.)</li> </ol><p>They really have made the campaign feel like our very own. So while they may have been engendered by necessity, I would highly recommend anyone running the campaign to think about doing so.</p><p></p><p><strong></strong></p><p><strong>Session 48</strong></p><p><strong></strong></p><p><strong></strong></p><ul> <li data-xf-list-type="ul">The unit discussed the predicament of the miller with Kolya the local Reeve. Fey incursion were mentioned, and Kolya blamed the Miller.</li> <li data-xf-list-type="ul">The free mill would revert to the town if Froderick the miller was found guilty of murdering his wife.</li> <li data-xf-list-type="ul">The townsfolk all said his wife Ellessandra was an elf maiden, an enchantress and a witch. The smith said he had seen the millstone rolled into the pond by a hag - Ellessandra in her true form!</li> <li data-xf-list-type="ul">The miller himself - imprisoned in the granary - wept and said his wife no longer loved him. He begged the unit to help. He admitted that he had argued with his wife before she disappeared, denied that they had a child, and told them that the millstone was an enchanted gift from the River King - as was Ellessandra's hand in marriage...</li> <li data-xf-list-type="ul">A report came from the lower village that satyrs had driven everyone out of the tavern.</li> <li data-xf-list-type="ul">Kolya agreed to allow the unit to investigate if they dealt with the satyrs.</li> <li data-xf-list-type="ul">Matunaaga joined the group as they approached the tavern.</li> <li data-xf-list-type="ul">The satyrs, led by a bard named Dantes, and in the company of Redcoat - a ferocious talking bear - were a troublesome bunch, but Leon was able to sweet-talk them into leaving (with the help of some impressive back-flips and somersaults from Matunaaga and false talk of mead).</li> <li data-xf-list-type="ul">Back at the mill, the millstone was found to be missing, and ledgers confirmed feudal tithes paid to the River King.</li> <li data-xf-list-type="ul">The only way through to the Dreaming was to dive into the pond, now guarded by the 'Green Knight'. The unit duly sent him packing.</li> <li data-xf-list-type="ul">Diving into the pond, it was discovered that one only need to touch the fallen millstone in order to be transported to the Dreaming. The unit made haste, as they had heard the crossing was due to close.</li> <li data-xf-list-type="ul">They found themselves struggling in choppy waters, and having extracted themselves, learned that they were not out of danger yet, as eerie shreaks portended the arrival of a pack of eel hounds...</li> </ul></blockquote><p></p>
[QUOTE="gideonpepys, post: 6015770, member: 79141"] [b]Session 48[/b] Again, an update for completeness' sake: The unit heading into the Dreaming to free Korrigan's wife from the briar barrier that imprisons her. (All the encounters and sub-quests coming from [I]Wrath of the River King[/I].) These buffer adventures offer me the ideal opportunity to do three things: [LIST=1] [*]Expand on the campaign world. [*]Explore the back-stories of the players in real detail. [*]Provide an interlude between adventures that focus on a single central plot. (Rather obvious, this one, but quite important.) [/LIST] They really have made the campaign feel like our very own. So while they may have been engendered by necessity, I would highly recommend anyone running the campaign to think about doing so. [B] Session 48 [/B] [LIST] [*]The unit discussed the predicament of the miller with Kolya the local Reeve. Fey incursion were mentioned, and Kolya blamed the Miller. [*]The free mill would revert to the town if Froderick the miller was found guilty of murdering his wife. [*]The townsfolk all said his wife Ellessandra was an elf maiden, an enchantress and a witch. The smith said he had seen the millstone rolled into the pond by a hag - Ellessandra in her true form! [*]The miller himself - imprisoned in the granary - wept and said his wife no longer loved him. He begged the unit to help. He admitted that he had argued with his wife before she disappeared, denied that they had a child, and told them that the millstone was an enchanted gift from the River King - as was Ellessandra's hand in marriage... [*]A report came from the lower village that satyrs had driven everyone out of the tavern. [*]Kolya agreed to allow the unit to investigate if they dealt with the satyrs. [*]Matunaaga joined the group as they approached the tavern. [*]The satyrs, led by a bard named Dantes, and in the company of Redcoat - a ferocious talking bear - were a troublesome bunch, but Leon was able to sweet-talk them into leaving (with the help of some impressive back-flips and somersaults from Matunaaga and false talk of mead). [*]Back at the mill, the millstone was found to be missing, and ledgers confirmed feudal tithes paid to the River King. [*]The only way through to the Dreaming was to dive into the pond, now guarded by the 'Green Knight'. The unit duly sent him packing. [*]Diving into the pond, it was discovered that one only need to touch the fallen millstone in order to be transported to the Dreaming. The unit made haste, as they had heard the crossing was due to close. [*]They found themselves struggling in choppy waters, and having extracted themselves, learned that they were not out of danger yet, as eerie shreaks portended the arrival of a pack of eel hounds... [/LIST] [/QUOTE]
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